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forked from 0ad/0ad

#Editing stats for Super Cavalry and special Roman units.

This was SVN commit r8435.
This commit is contained in:
Michael D. Hafer 2010-10-22 04:02:48 +00:00
parent eba84f32f6
commit c15d777762
12 changed files with 123 additions and 61 deletions

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@ -4,7 +4,7 @@
<group>
<variant frequency="100" name="market_props_1">
<mesh>props/celt_market1_props_1.dae</mesh>
<texture>props/celt_prop_1.png</texture>
<texture>props/celt_prop_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>

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@ -25,14 +25,14 @@
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>
<prop actor="props/units/heads/thrac_a.xml" attachpoint="head"/>
<prop actor="props/units/shields/hele_pelta_b.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/>
</props>
<texture>skeletal/hele_ijv_b.dds</texture>
<texture>skeletal/hele_isp_b_2.dds</texture>
</variant>
</group>
<group>

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@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
@ -16,19 +14,18 @@
<mesh>skeletal/horse.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="horse-roan">
<colour>243 224 180</colour>
<colour>242 219 164</colour>
</variant>
<variant frequency="1" name="horse-brown">
<colour>135 94 63</colour>
<colour>255 148 89</colour>
</variant>
<variant frequency="1" name="horse-rust">
<colour>228 187 101</colour>
</variant>
<variant frequency="1" name="horse-black">
<colour>45 45 45</colour>
<colour>81 81 81</colour>
</variant>
<variant frequency="1" name="horse-gray">
<colour>164 164 164</colour>
@ -36,8 +33,13 @@
<variant frequency="1" name="horse-white">
<colour>255 255 255</colour>
</variant>
<variant frequency="1" name="horse-chocolate">
<colour>98 68 58</colour>
</variant>
<variant frequency="1" name="horse-liver">
<colour>172 95 68</colour>
</variant>
</group>
<group>
<variant frequency="4" name="saddle-leopard-1">
<props>
@ -96,7 +98,5 @@
<texture>skeletal/horse_hele_g.dds</texture>
</variant>
</group>
<material>objectcolor.xml</material>
</actor>

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@ -9,7 +9,7 @@
<Tooltip>Elite Macedonian infantry.</Tooltip>
</Identity>
<Promotion>
<Entity>macedonian_argyraspidai</Entity>
<Entity>other/macedonian_argyraspidai</Entity>
<Req>500</Req>
</Promotion>
<Cost>

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@ -2,10 +2,21 @@
<Entity parent="template_unit_super_infantry_swordsman">
<Identity>
<Civ>rome</Civ>
<SpecificName>Centurio</SpecificName>
<Rollover>Swordsman. Bonused vs. Infantry Spearmen and Elephants. Pilum Ranged Attack Bonused vs. Infantry Swordsmen and Infantry Javelinists. Small Weakness vs. All Germanic Units.</Rollover>
<SpecificName>Centurio Legionnaire</SpecificName>
<History>A Centurio, also known as an "hecatontarch" in Greek sources, was a professional officer of the Roman army after the Marian reforms of 107 BC. A Centurio, a title roughly analogous to a "colonel" or "captain" in modern armies, commanded a century (centuria) of 80 men, but senior Centurios could command whole cohorts or take senior staff roles in their legion. These men were harsh masters of war, serving their entire lives in service of Rome among the legions. With high armour and attack, these professions are the bulwark of any Imperial Roman army.</History>
<Tooltip>Swordsman. Bonused vs. Infantry Spearmen and Elephants. Pilum Ranged Attack Bonused vs. Infantry Swordsmen and Infantry Javelinists. Small Weakness vs. All Germanic Units.</Tooltip>
</Identity>
<Health>
<Max>140</Max>
</Health>
<Attack>
<Melee>
<Hack>26.0</Hack>
</Melee>
<Charge>
<Hack>52.0</Hack>
</Charge>
</Attack>
<VisualActor>
<Actor>temp/imp_rome_su1.xml</Actor>
</VisualActor>

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@ -1,10 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_super_infantry_swordsman">
<Entity parent="other/rome_legionnaire_marian">
<Identity>
<Civ>rome</Civ>
<SpecificName>Legionnaire</SpecificName>
<SpecificName>Imperial Legionnaire</SpecificName>
<History>The Imperial Legionnaire.</History>
<Tooltip>The famed legion of the Early Empire.</Tooltip>
</Identity>
<Promotion>
<Entity>rome_centurio_imperial</Entity>
<Req>700</Req>
</Promotion>
<Armour>
<Hack>10.0</Hack>
<Pierce>6.0</Pierce>
<Crush>10.0</Crush>
</Armour>
<Attack>
<Melee>
<Hack>25.0</Hack>
</Melee>
<Charge>
<Hack>50.0</Hack>
</Charge>
</Attack>
<VisualActor>
<Actor>units/romans/super_unit_4_imp_legion.xml</Actor>
</VisualActor>

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@ -2,9 +2,16 @@
<Entity parent="template_unit_super_infantry_swordsman">
<Identity>
<Civ>rome</Civ>
<SpecificName>Legionnaire</SpecificName>
<IconSheet>snPortraitSheetRome</IconSheet>
<GenericName>Roman Legion</GenericName>
<SpecificName>Marian Legionnaire</SpecificName>
<History>The Marian Legionnaire.</History>
<Tooltip>The famed legion of the Late Republic.</Tooltip>
</Identity>
<Promotion>
<Entity>rome_legionnaire_imperial</Entity>
<Req>500</Req>
</Promotion>
<VisualActor>
<Actor>units/romans/super_unit_3.xml</Actor>
</VisualActor>

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@ -8,27 +8,27 @@
<Cost>
<Population>2</Population>
<Resources>
<food>150</food>
<food>100</food>
<wood>0</wood>
<stone>0</stone>
<metal>0</metal>
</Resources>
</Cost>
<Health>
<Max>200</Max>
<Max>150</Max>
</Health>
<Stamina>
<Max>2000</Max>
<Max>2500</Max>
</Stamina>
<Armour>
<Hack>7.0</Hack>
<Pierce>8.0</Pierce>
<Crush>14.0</Crush>
<Hack>6.0</Hack>
<Pierce>6.0</Pierce>
<Crush>5.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>8.0</WalkSpeed>
<Run>
<Speed>23.0</Speed>
<Speed>24.0</Speed>
<Range>1000.0</Range>
<RangeMin>10.0</RangeMin>
</Run>

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@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_super_cavalry">
<Identity>
<GenericName>Super Cavalry Spearman</GenericName>
<IconCell>43</IconCell>
<Classes datatype="tokens">Organic Mounted</Classes>
</Identity>
<Cost>
<Resources>
<wood>80</wood>
</Resources>
</Cost>
<Health>
<Max>160</Max>
</Health>
<Armour>
<Hack>8.0</Hack>
<Pierce>12.0</Pierce>
<Crush>8.0</Crush>
</Armour>
<Attack>
<Melee>
<Hack>8.0</Hack>
<Pierce>18.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>5.0</MaxRange>
<RepeatTime>1000</RepeatTime>
</Melee>
<Charge>
<Hack>24.0</Hack>
<Pierce>54.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>5.0</MaxRange>
<MinRange>0.0</MinRange>
</Charge>
</Attack>
</Entity>

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@ -7,16 +7,13 @@
<Tooltip>Bonus vs. Ranged Units.</Tooltip>
<History>In Gaul we know of heavy cavalry, possibly predecessors to later knights. They used a Celtic lance overhand, a good shield, and wore good armor. Vercingetorix was famous for having a number of them, but their use long precedes him. Heavy Celtic horsemen are found in graves as early as the 600s, with scale coats. Later, with the advent of mail, their armor would largely change to this. They would be experienced, aristocratic or noblemen, or their retainers equipped in kind. Each man would probably have several personal attendants. Some would be powerful noblemen, such as chiefs and kings. In battle, they would be on par with much of the best heavy cavalry in western Europe, due to superior armor, such as mail armor with additional layers of mail over the vital organs, weapons such as high-quality iron spearheads, swords, and a thong of javelins, giving them versatility, and years of experience and training. Their historical use saw them capable of breaking even well-defended positions, or acting to great effect in flanking manuevers.</History>
</Identity>
<Cost>
<BuildTime>35</BuildTime>
<Resources>
<metal>130</metal>
</Resources>
</Cost>
<Armour>
<Hack>7.0</Hack>
</Armour>
<UnitMotion>
<WalkSpeed>9.0</WalkSpeed>
<WalkSpeed>8.8</WalkSpeed>
<Run>
<Speed>25.5</Speed>
<Speed>26.4</Speed>
</Run>
</UnitMotion>
<VisualActor>

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@ -9,19 +9,12 @@
<History>The Hetairoi, or Companion cavalry, were a preferred general stand in Macedonian armies. Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, who increased their number from 600 to several thousand.</History>
</Identity>
<Cost>
<BuildTime>30</BuildTime>
<Resources>
<wood>32</wood>
<metal>45</metal>
<metal>20</metal>
</Resources>
</Cost>
<Stamina>
<Max>1135</Max>
</Stamina>
<Armour>
<Hack>12.0</Hack>
<Pierce>15.0</Pierce>
<Crush>16.0</Crush>
<Hack>10.0</Hack>
</Armour>
<UnitMotion>
<WalkSpeed>8.3</WalkSpeed>
@ -31,20 +24,19 @@
</UnitMotion>
<Attack>
<Melee>
<Hack>12.0</Hack>
<Pierce>15.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>6.0</MaxRange>
</Melee>
<Charge>
<Hack>38.5</Hack>
<Pierce>52.5</Pierce>
<Crush>10.0</Crush>
<Hack>26.0</Hack>
<Pierce>60.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>6.0</MaxRange>
</Charge>
</Attack>
<Vision>
<Range>110</Range>
</Vision>
<VisualActor>
<Actor>units/hellenes/super_unit_4.xml</Actor>
</VisualActor>
<Vision>
<Range>56</Range>
</Vision>
</Entity>