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Commit Graph

23317 Commits

Author SHA1 Message Date
dffde00e5f Reduces uniforms sizes for the Canvas2D shader.
Differential Revision: https://code.wildfiregames.com/D4796
This was SVN commit r27136.
2022-10-09 10:44:51 +00:00
a0e006dbbe Fix victory conditions loading (fixes Hero Garrison in regicide crashloop).
VictoryConditions.js gamesetting sends multiple updates to 'active' and
'disabled', instead of just one single update at the end. This is
listened to by amongst others the regicide 'hero garrison' setting, thus
`HeroGarrison` is deactivated, and then tries to be reactivated from the
init attributes, and then disabled again later.

This implements a simple fix, VictoryConditions only sends a single
update in FromInitAttributes with the end-state.

Differential Revision: https://code.wildfiregames.com/D4793
This was SVN commit r27135.
2022-10-08 12:46:11 +00:00
178850cb23 Replaces border color of sampler by enum.
This was SVN commit r27134.
2022-10-08 09:40:06 +00:00
ecab4595c3 Merges a duplication of CColor tests files introduced in 2c14d94559.
This was SVN commit r27133.
2022-10-07 23:19:12 +00:00
ca427529c0 Fixes include guards of CDeviceCommandContext headers.
This was SVN commit r27132.
2022-10-07 23:02:15 +00:00
4079818187 Fixes CGradientTexture backend name.
This was SVN commit r27131.
2022-10-07 22:55:30 +00:00
61019c0e91 Removes unused minimap shader variants.
This was SVN commit r27130.
2022-10-07 22:52:23 +00:00
ef9057239a Fix notes in 0a4ba039b4
This was SVN commit r27129.
2022-10-07 12:39:23 +00:00
0a4ba039b4 Update ifdef condition for MCST-LCC compiler (E2K)
Patch by: @r-a-sattarov
Differential Revision: https://code.wildfiregames.com/D4795
This was SVN commit r27128.
2022-10-07 07:44:40 +00:00
a6af1515b6 [Alpha 27][Art] Add player color to the Greek sentry tower.
This was SVN commit r27126.
2022-10-05 23:32:24 +00:00
4fe5c8eb66 [Alpha 27][Portraits] Adjust portraits for Skirmish templates
refs 5b76cb5812

This was SVN commit r27125.
2022-10-05 23:03:10 +00:00
d93168fd11 [Alpha 27][Atlas] Obstructor parent template
This was SVN commit r27124.
2022-10-05 22:46:17 +00:00
fcc622c1ab [Alpha 27][Actors] Update the look of the Mediterranean stone quarry.
This was SVN commit r27123.
2022-10-05 02:25:11 +00:00
94f284dfd9 [Alpha 27][GUI][Textures] Add civ-specific Minimap textures for future inclusion in the UI
This was SVN commit r27122.
2022-10-05 02:22:03 +00:00
4fa5bd7ebd [Alpha 7][Art][Textures] Improve the look of the Kush bireme sail texture.
This was SVN commit r27121.
2022-10-05 02:15:20 +00:00
a9fef1932f [Alpha 27][Atlas] New Obstructor objects for Atlas.
Obstructors are useful for Skirmishes and Scenarios. They are only
visible in Atlas, not in-game.

This was SVN commit r27120.
2022-10-05 02:14:25 +00:00
221c478edc [Alpha 27][Art] Begin to add subterranean platforms for structures. This adds one to the Athenian Wonder.
This was SVN commit r27119.
2022-10-05 02:03:42 +00:00
86af95b80b [Alpha 27][Art][Actors][Celts] Reduce the amount of nakedness in Gallic and Brythonic units
This was SVN commit r27118.
2022-10-05 01:57:32 +00:00
2144a6c22b [Alpha 27][Audio] Reduce the volume and normalize the stone selection sound
This was SVN commit r27117.
2022-10-05 01:55:07 +00:00
54e1a66891 [Alpha 27] Add an icon the Arakamani's aura
This was SVN commit r27116.
2022-10-05 01:53:22 +00:00
61ee26bce1 [Alpha 27][Art][Portraits][Templates] Moving portrait textures to their own specific folders
This commit is for the templates

This was SVN commit r27115.
2022-10-05 01:49:40 +00:00
5b76cb5812 [Alpha 27][Art][Textures][Portraits] Move unit portraits to civ-specific folders.
This commit if for art; the next commit is for the templates refs.

This was SVN commit r27114.
2022-10-05 01:45:38 +00:00
95d64869f7 [Alpha 27][Art][Actors] Remove unnecessary decals from some trees; change decals on some structures
This was SVN commit r27113.
2022-10-05 01:40:47 +00:00
3b2126b95f [Alpha 27] [Art] Improved Hellenic structure texture, namely the frieze and pediment
This was SVN commit r27112.
2022-10-05 01:38:14 +00:00
4d77de66d4 Removes GUI dependency from Canvas2D.
Initially the GetDefaultGuiMatrix function was added in 4113aa0a36 and
renamed in 04c63a4093.

This was SVN commit r27111.
2022-10-04 20:25:39 +00:00
adc6447b7b Fixes vertex attribute stride in Canvas2D.
This was SVN commit r27110.
2022-10-04 19:38:40 +00:00
75518d0e15 Removes drawing via IDeviceCommandContext from CMinimap.
Comments By: phosit
Differential Revision: https://code.wildfiregames.com/D4779
This was SVN commit r27109.
2022-10-04 19:32:42 +00:00
bd7b9b884a Fixes out of bounds on each match start in Profiler2 introduced in 3cbe96d24c. Refs #6620
Differential Revision: https://code.wildfiregames.com/D4787
This was SVN commit r27108.
2022-10-04 19:28:21 +00:00
296daea4ba Cleanups CShaderParams::SItems comparisons.
Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4689
This was SVN commit r27107.
2022-10-04 19:13:44 +00:00
6ca43f056d Adds PS::span and std::string_view to CmdLineArgs.
Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4677
This was SVN commit r27106.
2022-10-04 19:08:39 +00:00
f68528777f Bump version to alpha 27.
Last alpha 26 commit was [[SVN:27104]]

Accepted by: @asterix, @vladislavbelov
Discussed with: @Freagarach, @wraitii, @implodedok, @Itms

Refs: #6625

Differential Revision: https://code.wildfiregames.com/D4789
This was SVN commit r27105.
2022-10-04 17:05:11 +00:00
85854db8d6 Fixes water rendering on map borders.
Tested By:
Differential Revision: https://code.wildfiregames.com/D4716
This was SVN commit r27102.
2022-09-12 21:53:36 +00:00
cfa4aff773 Fix translations script pipeline.
This was SVN commit r27100.
2022-09-12 11:35:27 +00:00
33762aa24e Update dockerfiles images to match jenkins
This was SVN commit r27097.
2022-09-12 07:37:47 +00:00
7e481b73cd Update jenkinsfiles to match upstream.
Windows now builds the actor editor for autobuilds, and stores the test
results.
All bundle now has an option to only build the macOS bundle and uses the
number of cores available to build.
docker-translations now builds the long string locale. Fixes #5009.
New script that is run periodically to check if the nopch build still
works.
Docker docs now builds the template analyser data and uploads it to the
server.
Add the design docs script.
Add a new script to build the game using linux with custom flags, such
as gles, clang, special linker etc.

This was SVN commit r27096.
2022-09-11 17:28:32 +00:00
4c4562699c [Alpha 26] Fix so that swordsman heroes can use the Testudo (if their civ allows it)
This was SVN commit r27095.
2022-09-11 15:58:28 +00:00
a72fa8f7c7 Remove code for the lobby bots from SVN
This removes the code for the lobby bots from SVN to avoid confusion as
the code is now hosted on Github at https://github.com/0ad/lobby-bots.

Differential Revision: https://code.wildfiregames.com/D4155
This was SVN commit r27094.
2022-09-11 13:21:41 +00:00
7f5e664eec Remove code for the lobby bots from SVN
This removes the code for the lobby bots from SVN to avoid confusion as
the code is now hosted on Github at https://github.com/0ad/lobby-bots.

Differential Revision: https://code.wildfiregames.com/D4155
This was SVN commit r27093.
2022-09-11 13:14:20 +00:00
a91ff9c7f5 Replaces -1 as stencil mask value in effect XML by a positive mask.
Differential Revision: https://code.wildfiregames.com/D4785
This was SVN commit r27092.
2022-09-10 20:23:28 +00:00
6109fd3ee0 Fix the check translation script failing.
This was SVN commit r27091.
2022-09-10 17:16:32 +00:00
32ccabeba6 Fix ministers being trainable by all civs.
Reported by: @Nobbi
This was SVN commit r27088.
2022-09-04 10:47:21 +00:00
40bb300efd Amend ToU to disallow account sharing.
Reviewers: Stan, Dunedan

Accepted By: Stan
Differential Revision: https://code.wildfiregames.com/D4783
This was SVN commit r27087.
2022-09-03 17:08:21 +00:00
6acc4b4a5b Don't mix locally installed python libs when building
Patch by: @baco
Differential Revision: https://code.wildfiregames.com/D4776
This was SVN commit r27084.
2022-09-01 20:49:16 +00:00
6e8e6e986d Fix glad not building on BSD
Differential Revision: https://code.wildfiregames.com/D4781
This was SVN commit r27083.
2022-09-01 20:44:49 +00:00
f2c80badbf Don't try to build Atlas when wxconfig is missing
Reported by: @andy5995
Comments by: @lyv, @vladislavbelov, @andy5995
Fixes #6615
Differential Revision: https://code.wildfiregames.com/D4777
This was SVN commit r27082.
2022-09-01 20:42:59 +00:00
f616327f2d Revert 10554eb5b1 as it prevents building on FreeBSD.
This was SVN commit r27081.
2022-09-01 20:39:46 +00:00
8eae4979c3 [Alpha 26] Fixes additional unit actors, for Roman Testudo and Anti-Cav idle animations, as well as an oversight with Athenian hero Pericles.
Fixes #6614

This was SVN commit r27080.
2022-09-01 19:27:00 +00:00
c938113609 [A26] Fix Hoplite and Pikeman actors for Phalanx and Syntagma idle animations. Add syntagma variants for Han halbs, for edge cases.
Differential revision: https://code.wildfiregames.com/D4780
This was SVN commit r27079.
2022-09-01 16:32:18 +00:00
6be7bd0677 Fixes space correction after f4128208de.
Tested By: phosit
Differential Revision: https://code.wildfiregames.com/D4774
This was SVN commit r27077.
2022-08-30 17:46:33 +00:00
e799ee7088 Switch names between ministry and civil_centre.xml reported by @AIEND.
https://wildfiregames.com/forum/topic/83323-balancing-the-han/page/6/#comment-517225

This was SVN commit r27075.
2022-08-27 11:57:08 +00:00