.. |
GameSetup
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Reports SDL builtin and runtime versions and video backend in hwdetect report.
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2020-01-18 16:45:50 +00:00 |
scripting
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Disable Quicksave during multiplayer, since the feature is not implemented and triggering it can crash the turnmanager.
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2020-01-22 14:05:17 +00:00 |
tests
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Move Ogre3D GLSL Preprocessor to a third_party folder and restore its original name. Also restore the Wrapper name to reflect what it's wrapping and move it to renderer.
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2019-12-07 11:48:03 +00:00 |
XML
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Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127.
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2020-01-15 16:00:37 +00:00 |
ArchiveBuilder.cpp
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Add a confirmation message when packaging ends.
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2019-01-07 23:57:18 +00:00 |
ArchiveBuilder.h
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Handle mods specified on the command line when using the archive builder.
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2014-06-15 16:43:08 +00:00 |
CacheLoader.cpp
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Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515 , used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io.
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2018-08-08 12:59:05 +00:00 |
CacheLoader.h
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Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962.
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2018-08-05 21:50:00 +00:00 |
CConsole.cpp
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Removes usages of duplication of Clamp function in gui, ps and renderer. Refs D1763.
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2019-09-18 14:44:31 +00:00 |
CConsole.h
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
CLogger.cpp
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
CLogger.h
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
Compress.cpp
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More build fixes for FreeBSD.
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2012-01-31 00:06:56 +00:00 |
Compress.h
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
ConfigDB.cpp
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
ConfigDB.h
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
CStr.cpp
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Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
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2019-11-25 14:30:25 +00:00 |
CStr.h
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Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
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2019-11-25 14:30:25 +00:00 |
CStrIntern.cpp
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Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
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2019-11-25 14:30:25 +00:00 |
CStrIntern.h
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Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
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2019-11-25 14:30:25 +00:00 |
CStrInternStatic.h
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Option to disable fog effects.
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2017-12-04 15:54:24 +00:00 |
DllLoader.cpp
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Automatically replace %hs/%ls with %s in CLogger format strings.
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2015-01-22 20:36:24 +00:00 |
DllLoader.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Errors.cpp
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Don't leak all GUI objects on name ambiguity following 5cc814759f and remove ERROR_GROUP GUI.
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2019-10-11 16:20:50 +00:00 |
Errors.h
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Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
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2013-05-22 22:27:53 +00:00 |
FileIo.cpp
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Fix gcc 8 compiler warning in FileIo.cpp about truncating use of strncpy [-Wstringop-truncation].
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2019-08-07 15:38:40 +00:00 |
FileIo.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Filesystem.cpp
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Use in-place construction.
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2015-07-29 23:44:17 +00:00 |
Filesystem.h
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Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
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2015-06-15 16:00:26 +00:00 |
Game.cpp
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Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127.
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2020-01-15 16:00:37 +00:00 |
Game.h
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Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127.
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2020-01-15 16:00:37 +00:00 |
Globals.cpp
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Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
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2017-05-19 18:01:22 +00:00 |
Globals.h
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Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
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2017-05-19 18:01:22 +00:00 |
GUID.cpp
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Actually remove trailing whitespace for non-header files as well.
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2016-11-23 13:02:58 +00:00 |
GUID.h
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Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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2013-11-07 20:07:24 +00:00 |
Hotkey.cpp
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Fix hotkey events synching with hotkey state.
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2019-09-15 12:16:28 +00:00 |
Hotkey.h
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Fix hotkey events synching with hotkey state.
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2019-09-15 12:16:28 +00:00 |
Joystick.cpp
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Remove disabled by default SDL1 support.
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2015-12-14 10:52:21 +00:00 |
Joystick.h
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
KeyName.cpp
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Actually remove trailing whitespace for non-header files as well.
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2016-11-23 13:02:58 +00:00 |
KeyName.h
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Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
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2017-05-19 18:01:22 +00:00 |
Loader.cpp
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Resolve Loader memory leak from 1f1642bfe3 .
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2019-09-30 08:49:00 +00:00 |
Loader.h
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Resolve Loader memory leak from 1f1642bfe3 .
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2019-09-30 08:49:00 +00:00 |
LoaderThunks.h
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Remove not needed checks and code for VS2015 [VS2013 -> VS2015]
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2020-01-19 12:43:41 +00:00 |
Mod.cpp
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
Mod.h
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Alpha 23 "lobby lag" release fix.
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2018-05-24 18:08:56 +00:00 |
ModInstaller.cpp
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mod.io support.
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2018-04-22 18:14:45 +00:00 |
ModInstaller.h
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mod.io support.
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2018-04-22 18:14:45 +00:00 |
ModIo.cpp
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Upgrade SpiderMonkey to version 45.0.2, refs #4893.
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2019-08-07 22:37:43 +00:00 |
ModIo.h
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
Profile.cpp
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Pthread -> std::thread (2/7) - Remove pthread in Profilers
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2019-08-04 08:11:58 +00:00 |
Profile.h
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
Profiler2.cpp
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
Profiler2.h
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Add Profiler2 static const member definition, since the declaration itself is insufficient for const ref access, as revealed in debug builds but not release builds following f89f90d56e and 9965f43067 .
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2019-08-07 14:45:13 +00:00 |
Profiler2GPU.cpp
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Pthread -> std::thread (2/7) - Remove pthread in Profilers
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2019-08-04 08:11:58 +00:00 |
Profiler2GPU.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
ProfileViewer.cpp
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
ProfileViewer.h
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Remove disabled remains of the performance data (= profiler data + text input) upload feature from the UserReporter from 0da7e822ff .
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2018-08-05 15:18:00 +00:00 |
Pyrogenesis.cpp
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Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
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2019-09-13 00:56:51 +00:00 |
Pyrogenesis.h
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Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
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2019-09-13 00:56:51 +00:00 |
Replay.cpp
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Support testing rejoins on turn 0, refs #3460, #4242, #5185, #5162, 2bf1dbfd13
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2019-09-26 12:09:19 +00:00 |
Replay.h
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
SavedGame.cpp
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Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
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2019-09-13 00:56:51 +00:00 |
SavedGame.h
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Bump copyright header year numbers.
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2018-02-21 18:44:52 +00:00 |
Shapes.cpp
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Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
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2019-07-09 00:18:48 +00:00 |
Shapes.h
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Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
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2019-07-09 00:18:48 +00:00 |
Singleton.h
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Simple refactoring of Singleton. Make it non-copyable.
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2019-01-13 15:11:40 +00:00 |
TemplateLoader.cpp
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Remove unneeded include.
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2017-09-30 15:29:13 +00:00 |
TemplateLoader.h
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More ScriptInterface const.
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2017-11-25 06:49:58 +00:00 |
ThreadUtil.cpp
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
ThreadUtil.h
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Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
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2019-06-06 19:30:48 +00:00 |
TouchInput.cpp
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Cleanup Camera related code and uses constant references where possible.
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2019-10-03 12:58:47 +00:00 |
TouchInput.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
UniDoubler.h
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Use default Unicode encoding in source code on Windows.
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2017-11-29 20:14:22 +00:00 |
UserReport.cpp
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
UserReport.h
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Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257, b3438cabd2 .
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2018-08-22 22:17:42 +00:00 |
utf16string.h
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Fix -Wconversion warnings in simulation code.
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2011-08-16 11:18:32 +00:00 |
Util.cpp
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
Util.h
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Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515 , used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io.
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2018-08-08 12:59:05 +00:00 |
VideoMode.cpp
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Fix the window icon that cannot be loaded in release packages, refs 27d99765bb .
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2018-05-01 20:29:36 +00:00 |
VideoMode.h
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Fixes the Alt + Tab crash in the fullscreen mode. Refs #4181.
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2018-03-09 22:23:03 +00:00 |
VisualReplay.cpp
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Save replay metadata for non-visual games too, refs #4577, #5548, fixes #5565.
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2019-09-25 10:06:12 +00:00 |
VisualReplay.h
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Include Pyrogenesis.h and os_path.h where needed
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2020-01-02 18:07:40 +00:00 |
World.cpp
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Always delete CMapReader. Patch by Sandarac. Fixes #4154.
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2017-08-25 00:37:48 +00:00 |
World.h
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Always delete CMapReader. Patch by Sandarac. Fixes #4154.
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2017-08-25 00:37:48 +00:00 |