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arch
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Move SSE.h to a better place. Rename it to simd.h after discussion with @OptimusShepard and @vladislavbelov
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2021-02-05 12:40:59 +00:00 |
os
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Fixes leaking of a file handle in case of an error. Refs #5288
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2021-02-13 17:57:37 +00:00 |
rtl
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
tests
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
arch.h
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Add initial support for MCST Elbrus 2000 (e2k) CPU architecture
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2020-12-31 15:52:12 +00:00 |
compiler.h
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Add initial support for MCST Elbrus 2000 (e2k) CPU architecture
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2020-12-31 15:52:12 +00:00 |
cpu.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
cpu.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
dir_watch.h
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
filesystem.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
gfx.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
gfx.h
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Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs.
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2020-06-08 17:49:26 +00:00 |
numa.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
os_cpu.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
os_cpu.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
os.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
rtl.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
smbios.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
smbios.h
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
stl.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
sysdep.h
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Remove not needed checks and code for VS2015 [VS2013 -> VS2015]
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2020-01-19 12:43:41 +00:00 |
vm.h
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Remove UniqueRange custom code in favour of unique_ptr
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2020-11-22 13:43:19 +00:00 |