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forked from 0ad/0ad
0ad/source/lobby
elexis 2cccd9825d Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387.
Game selection details features:
* Display victory conditions following their sending but missing display
following bffe917914, refs 7b0f6f530c.
* Display the host of the match and the game name in the selected game
details following 61261d14fc, refs D1666.
* Display mods if the mods differ (without having to attempt to join the
game prior) following eca956a513.

Performance features:
* Implement batch message processing in the XmppClient to rebuild GUI
objects only once when receiving backlog or returning from a match.
* Implement Game class to cache gamelist, filter and sorting values, as
they rarely change but are accessed often.
* Cache sprintf objects.

Security fixes:
* Add escapeText in lobby/ to avoid players breaking the lobby for every
participant, supersedes D720, comments by bb.
* Do not hide broadcasted unrecognized chat commands that mods used as
leaking private channels, fixes #5615.

Defect fixes:
* Fix XmppClient.cpp storing unused historic message types resulting in
memory waste and unintentional replay of for instance
disconnect/announcements messages following both e8dfde9ba6/D819 and
6bf74902a7/D2265, refs #3306.
* Fix XmppClient.cpp victoryCondition -> victoryConditions gamesetup.js
change from 6d54ab4c1f/D1240.
* Fix leaderboard/profile page cancel hotkey closing the lobby dialog as
well and removes cancel hotkey note from lobby_panels.xml from
960f2d7c31/D817 since the described issue was fixed by f9b529f2fb/D1701.
* Fix lobby playing menu sound in a running game after having closed the
lobby dialog following introduction in 960f2d7c31/D817.
* Fix GUI on nick change by updating g_Username.
* Update profile panel only with data matching the player requested.

Hack erasure:
* Object semantics make it cheap to add state and cache values, storing
literals in properties while removing globals, adding events while
decoupling components and gaining moddability.
* Erase comments and translation comments stating that this would be
IRC!!, supersedes D1136.
* Introduce Status chat message type to supersede "/special" chat
command + "isSpecial" property from bffe917914 (formerly g_specialKey
e6840f5fca) deluxe hack.
* Introduce System chat message type to supersede system errors
disguising as chat from a mock user called "system".

Code cleanups:
* Move code from XML to JS.
* Move size values from JS to XML, especially following 960f2d7c31/D817
and 7752219cef/D1051.
* Rename "user" to "player".
* Fix lobby/ eslint warnings, refs D2261.
* Remove message.nick emptiness check from 0940db3fc0/D835, since
XEP-0045 dictates that it is non-empty.
* Add translated string for deleted subjects.
* Add TODOs for some evident COList issues, refs #5638.

Differential Revision: https://code.wildfiregames.com/D2412
This was SVN commit r23172.
2019-11-21 13:44:41 +00:00
..
glooxwrapper Fix glooxwrapper::Message::when() memory leak in f2c76cc75d, refs #3156. 2019-09-15 10:28:23 +00:00
scripting Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. 2019-11-21 13:44:41 +00:00
Globals.cpp Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
IXmppClient.h Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. 2019-11-21 13:44:41 +00:00
StanzaExtensions.cpp Secure lobby authentication - prevent joins as a different player 2018-03-12 00:23:40 +00:00
StanzaExtensions.h Secure lobby authentication - prevent joins as a different player 2018-03-12 00:23:40 +00:00
XmppClient.cpp Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. 2019-11-21 13:44:41 +00:00
XmppClient.h Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. 2019-11-21 13:44:41 +00:00