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forked from 0ad/0ad
0ad/source/ps/i18n.cpp
2010-03-01 14:55:34 +00:00

134 lines
3.8 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ps/i18n.h"
#include "lib/utf8.h"
#include "ps/Filesystem.h"
#include "scripting/ScriptingHost.h"
#include "ps/CLogger.h"
#define LOG_CATEGORY L"i18n"
// Yay, global variables. (The user only ever wants to be using one language
// at a time, so this is sufficient)
I18n::CLocale_interface* g_CurrentLocale = NULL;
std::string g_CurrentLocaleName;
bool I18n::LoadLanguage(const char* name)
{
// Special case: If name==NULL, use an 'empty' locale which should have
// no external dependencies other than CLogger, so it can be called
// before SpiderMonkey/etc has been initialised (useful for localised
// error messages that should fall back to English if the language hasn't
// been loaded yet)
if (name == NULL)
{
CLocale_interface* locale_ptr = I18n::NewLocale(NULL, NULL);
debug_assert(locale_ptr);
delete g_CurrentLocale;
g_CurrentLocale = locale_ptr;
g_CurrentLocaleName = "";
return true;
}
CLocale_interface* locale_ptr = I18n::NewLocale(g_ScriptingHost.getContext(), JS_GetGlobalObject(g_ScriptingHost.getContext()));
if (! locale_ptr)
{
debug_warn(L"Failed to create locale");
return false;
}
// Automatically delete the pointer when returning early
std::auto_ptr<CLocale_interface> locale (locale_ptr);
VfsPath dirname = AddSlash(VfsPath(L"language")/wstring_from_utf8(name));
// Open *.lng with LoadStrings
VfsPaths pathnames;
if(fs_util::GetPathnames(g_VFS, dirname, L"*.lng", pathnames) < 0)
return false;
for (size_t i = 0; i < pathnames.size(); i++)
{
CVFSFile strings;
if (! (strings.Load(pathnames[i]) == PSRETURN_OK && locale->LoadStrings((const char*)strings.GetBuffer())))
{
LOG(CLogger::Error, LOG_CATEGORY, L"Error opening language string file '%ls'", pathnames[i].string().c_str());
return false;
}
}
// Open *.wrd with LoadDictionary
if(fs_util::GetPathnames(g_VFS, dirname, L"*.wrd", pathnames) < 0)
return false;
for (size_t i = 0; i < pathnames.size(); i++)
{
CVFSFile strings;
if (! (strings.Load(pathnames[i]) == PSRETURN_OK && locale->LoadDictionary((const char*)strings.GetBuffer())))
{
LOG(CLogger::Error, LOG_CATEGORY, L"Error opening language string file '%ls'", pathnames[i].string().c_str());
return false;
}
}
// Open *.js with LoadFunctions
if(fs_util::GetPathnames(g_VFS, dirname, L"*.js", pathnames) < 0)
return false;
for (size_t i = 0; i < pathnames.size(); i++)
{
const wchar_t* pathname = pathnames[i].string().c_str();
CStr8 pathname8(pathname);
CVFSFile strings;
if (! (strings.Load(pathname) == PSRETURN_OK
&&
locale->LoadFunctions(
(const char*)strings.GetBuffer(),
strings.GetBufferSize(),
pathname8.c_str()
)))
{
LOG(CLogger::Error, LOG_CATEGORY, L"Error opening language function file '%ls'", pathname);
return false;
}
}
// Free any previously loaded data
delete g_CurrentLocale;
// Store the new CLocale*, and stop the auto_ptr from deleting it
g_CurrentLocale = locale.release();
// Remember the name
g_CurrentLocaleName = name;
return true;
}
const char* I18n::CurrentLanguageName()
{
return g_CurrentLocaleName.c_str();
}
void I18n::Shutdown()
{
delete g_CurrentLocale;
g_CurrentLocale = NULL;
}