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forked from 0ad/0ad
0ad/source/simulation2/system
elexis 7fda43d14e Expose the same file listing function to JS GUI, simulation and rmgen, refs #4868.
Removes the workaround and limitations of globalscripts Resources
(52f311da2b) and loadCivFiles (89055ef858), allowing them to actually
become actually global.
Rename to ListDirectoryFiles as proposed by wraitii.

Differential Revision: https://code.wildfiregames.com/D1103
Reviewed By: s0600204
Proofread by: echotangoecho
Comments by: wraitii
Relevant discussions with leper in #4868, D1062

This was SVN commit r20586.
2017-12-04 23:46:55 +00:00
..
CmpPtr.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
CmpPtr.h Replace use of safe bool by explicit bool operator. 2015-01-25 03:11:24 +00:00
Component.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
ComponentManager.cpp Expose the same file listing function to JS GUI, simulation and rmgen, refs #4868. 2017-12-04 23:46:55 +00:00
ComponentManager.h Expose the same file listing function to JS GUI, simulation and rmgen, refs #4868. 2017-12-04 23:46:55 +00:00
ComponentManagerSerialization.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Components.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ComponentTest.h More ScriptInterface const. 2017-11-25 06:49:58 +00:00
DynamicSubscription.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
DynamicSubscription.h Mark a few functions const. 2017-07-29 23:26:44 +00:00
Entity.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
EntityMap.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
IComponent.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
IComponent.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Interface.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
InterfaceScripted.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
LocalTurnManager.cpp Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
LocalTurnManager.h Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
Message.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
ParamNode.cpp Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
ParamNode.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
ReplayTurnManager.cpp Translate the Out-Of-Sync error message and send it to the JS GUI for convenience and future extension. 2017-05-01 04:55:56 +00:00
ReplayTurnManager.h Translate the Out-Of-Sync error message and send it to the JS GUI for convenience and future extension. 2017-05-01 04:55:56 +00:00
SimContext.cpp Simulation context cleanup, refs #3991, #3168. 2016-05-19 19:42:07 +00:00
SimContext.h Simulation context cleanup, refs #3991, #3168. 2016-05-19 19:42:07 +00:00
TurnManager.cpp Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
TurnManager.h Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00