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forked from 0ad/0ad
0ad/source/lib
janwas 953d2621dd timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
GUI/input code: moved g_active, g_keys etc. into ps/Globals; it has its
own input handler as well

all users of fopen(): add file_make_full_native_path to get correct path
even though current dir = system/

This was SVN commit r2954.
2005-10-16 23:16:08 +00:00
..
res timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER. 2005-10-16 23:16:08 +00:00
sysdep CInput: swapped direction of mouse-wheel scrolling. 2005-10-14 21:59:08 +00:00
adts.cpp fix for vc7 (incomplete type in container). also some updates to vfs 2004-05-08 01:11:51 +00:00
adts.h rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
allocators.cpp gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo. 2005-10-12 17:19:07 +00:00
allocators.h dyn_array: added matrix allocator for convenience. renamed to "allocators.cpp" (now contains several of them) 2005-10-12 15:51:26 +00:00
byte_order.cpp Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
byte_order.h add 64-bit endian-safe read; also bit_mask 2005-09-18 18:10:23 +00:00
config.h fix 64bit bug: wsdl defined SDL_Event.user.code as intptr_t, but real SDL doesn't. brought that in line and fixed GUIHotkey code. 2005-10-13 19:11:22 +00:00
debug_stl.cpp - color -> colour 2005-08-10 01:12:03 +00:00
debug_stl.h - debug_stl: revert to char* for all program symbols (helpful due to preprocessor limitation) 2005-07-03 22:36:24 +00:00
debug.cpp timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER. 2005-10-16 23:16:08 +00:00
debug.h GameView: removed unused ancient camera code. 2005-10-07 21:09:29 +00:00
detect.cpp sysdep: add restrict keyword (placebo if not supported) 2005-10-12 04:22:44 +00:00
detect.h hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit. 2005-04-19 17:07:05 +00:00
glext_funcs.h sysdep: add restrict keyword (placebo if not supported) 2005-10-12 04:22:44 +00:00
input.cpp host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
input.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
lf_alloc.cpp - config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros 2005-08-09 16:23:19 +00:00
lib.cpp inlined bits and bit_mask for efficiency (as suggested by philip - thanks!) 2005-09-19 23:40:33 +00:00
lib.h renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them. 2005-10-12 04:16:41 +00:00
lockfree.cpp some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
lockfree.h some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
mmgr.cpp - config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros 2005-08-09 16:23:19 +00:00
mmgr.h TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
nommgr.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
ogl.cpp sysdep: add restrict keyword (placebo if not supported) 2005-10-12 04:22:44 +00:00
ogl.h sysdep: add restrict keyword (placebo if not supported) 2005-10-12 04:22:44 +00:00
posix_types.h - config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros 2005-08-09 16:23:19 +00:00
posix.h Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp) 2005-09-12 23:37:52 +00:00
precompiled.cpp Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
precompiled.h Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp) 2005-09-12 23:37:52 +00:00
sdl.h - config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros 2005-08-09 16:23:19 +00:00
self_test.cpp lib.cpp: forgot to use TEST (for self-test) 2005-09-02 18:38:25 +00:00
self_test.h guirenderer: fix bug that was breaking the ScEd button in main menu. it was calling glEnable/glActiveTextureUnit before ogl_tex_bind, which is now also doing that. 2005-09-04 19:48:26 +00:00
string_s.cpp - update load times 2005-09-21 16:42:56 +00:00
string_s.h comments/cosmetics; 2005-09-27 15:20:56 +00:00
timer.cpp timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER. 2005-10-16 23:16:08 +00:00
timer.h timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER. 2005-10-16 23:16:08 +00:00
types.h CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
wstring_s.cpp implementation of secure CRT string functions 2005-02-28 15:27:04 +00:00