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forked from 0ad/0ad
0ad/source
2022-10-04 19:38:40 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Fixes vertex attribute stride in Canvas2D. 2022-10-04 19:38:40 +00:00
gui Removes drawing via IDeviceCommandContext from CMinimap. 2022-10-04 19:32:42 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Revert 10554eb5b1 as it prevents building on FreeBSD. 2022-09-01 20:39:46 +00:00
lobby Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
maths Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Don't create thread on failed connection 2022-03-14 17:19:42 +00:00
pch Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ps Fixes out of bounds on each match start in Profiler2 introduced in 3cbe96d24c. Refs #6620 2022-10-04 19:28:21 +00:00
renderer Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524 2022-08-10 17:17:24 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Remove some duplicated code from ScriptInterface.cpp 2022-03-28 21:58:22 +00:00
simulation2 Fix non-visual autostart, as well as client/host autostart. 2022-05-15 06:34:17 +00:00
soundmanager Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Remove code for the lobby bots from SVN 2022-09-11 13:21:41 +00:00
main.cpp Adds PS::span and std::string_view to CmdLineArgs. 2022-10-04 19:08:39 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00