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forked from 0ad/0ad
0ad/source/network
Angen 8cec96270b Don't create thread on failed connection
Differential revision: D4545
Fixes: #6442

This was SVN commit r26649.
2022-03-14 17:19:42 +00:00
..
scripting Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page. 2022-03-06 21:12:16 +00:00
tests Remove leftover terrain-based movement cost code. 2022-01-29 08:22:28 +00:00
fsm.cpp Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
fsm.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
NetClient.cpp Don't create thread on failed connection 2022-03-14 17:19:42 +00:00
NetClient.h Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
NetClientTurnManager.cpp Remember OOS on a per-client basis. 2021-03-31 15:55:19 +00:00
NetClientTurnManager.h Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
NetFileTransfer.cpp Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
NetFileTransfer.h Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
NetHost.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
NetHost.h Hide ip and port from users until they want to join, add optional password 2021-01-20 18:31:39 +00:00
NetMessage.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
NetMessage.h Fix few typos found with the Debian lintian tool. 2017-10-28 22:34:57 +00:00
NetMessages.h MP: don't enforce game init attributes synchronization in PREGAME. 2021-03-22 10:13:27 +00:00
NetMessageSim.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
NetServer.cpp Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page. 2022-03-06 21:12:16 +00:00
NetServer.h Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page. 2022-03-06 21:12:16 +00:00
NetServerTurnManager.cpp Remember OOS on a per-client basis. 2021-03-31 15:55:19 +00:00
NetServerTurnManager.h Remember OOS on a per-client basis. 2021-03-31 15:55:19 +00:00
NetSession.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
NetSession.h Netcode: Identify controller client via a secret key 2021-02-27 17:44:59 +00:00
NetStats.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
NetStats.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
NMTCreator.h Net Server: Verify password in Authenticate 2021-01-23 18:04:36 +00:00
Serialization.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
StringConverters.h Provide JSON-compatible string escaping 2011-11-04 01:18:34 +00:00
StunClient.cpp StunClient code cleanup: use enet functions, endianness 2021-05-17 15:14:10 +00:00
StunClient.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00