.. |
CmpPtr.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
CmpPtr.h
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Replace use of safe bool by explicit bool operator.
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2015-01-25 03:11:24 +00:00 |
Component.h
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Don't include ComponentManager.h in ScriptComponent
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2021-05-16 15:12:39 +00:00 |
ComponentManager.cpp
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Adds std namespace to shared_ptr usages in scriptinterface and simulation.
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2021-05-22 19:30:18 +00:00 |
ComponentManager.h
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Adds std namespace to shared_ptr usages in scriptinterface and simulation.
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2021-05-22 19:30:18 +00:00 |
ComponentManagerSerialization.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
Components.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
ComponentTest.h
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Adds std namespace to shared_ptr usages in scriptinterface and simulation.
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2021-05-22 19:30:18 +00:00 |
DynamicSubscription.cpp
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Convert debug_printf to take UTF-8 strings instead of wchar_t.
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2015-02-14 01:45:13 +00:00 |
DynamicSubscription.h
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
Entity.h
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Replace deprecated jsval with JS::Value.
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2017-08-28 10:27:36 +00:00 |
EntityMap.h
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Use templates to replace explicit serialization helpers.
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2020-12-19 09:10:37 +00:00 |
IComponent.cpp
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Don't include ComponentManager.h in ScriptComponent
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2021-05-16 15:12:39 +00:00 |
IComponent.h
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Don't include ComponentManager.h in ScriptComponent
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2021-05-16 15:12:39 +00:00 |
Interface.h
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Don't include ComponentManager.h in ScriptComponent
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2021-05-16 15:12:39 +00:00 |
InterfaceScripted.h
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Split JS conversions from ScriptInterface.
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2021-05-13 09:43:33 +00:00 |
LocalTurnManager.cpp
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Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
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2021-03-03 21:02:57 +00:00 |
LocalTurnManager.h
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Add an interface for Reinforcement Learning.
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2020-08-01 10:52:59 +00:00 |
Message.h
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Remove DefPersistentRooted and unneeded includes.
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2020-11-12 08:24:30 +00:00 |
ParamNode.cpp
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Drops custom utf16 string implementation (from cdd3317ded ), uses C++11 one.
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2021-11-29 12:10:41 +00:00 |
ParamNode.h
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
ReplayTurnManager.cpp
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
ReplayTurnManager.h
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Remember OOS on a per-client basis.
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2021-03-31 15:55:19 +00:00 |
SimContext.cpp
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Simulation context cleanup, refs #3991, #3168.
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2016-05-19 19:42:07 +00:00 |
SimContext.h
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Simulation context cleanup, refs #3991, #3168.
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2016-05-19 19:42:07 +00:00 |
TurnManager.cpp
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
TurnManager.h
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Fix Profiler1 "time per turn".
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2021-05-06 16:49:34 +00:00 |