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forked from 0ad/0ad
0ad/source/simulation2/system
2021-11-29 12:10:41 +00:00
..
CmpPtr.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
CmpPtr.h Replace use of safe bool by explicit bool operator. 2015-01-25 03:11:24 +00:00
Component.h Don't include ComponentManager.h in ScriptComponent 2021-05-16 15:12:39 +00:00
ComponentManager.cpp Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
ComponentManager.h Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
ComponentManagerSerialization.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Components.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ComponentTest.h Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
DynamicSubscription.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
DynamicSubscription.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Entity.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
EntityMap.h Use templates to replace explicit serialization helpers. 2020-12-19 09:10:37 +00:00
IComponent.cpp Don't include ComponentManager.h in ScriptComponent 2021-05-16 15:12:39 +00:00
IComponent.h Don't include ComponentManager.h in ScriptComponent 2021-05-16 15:12:39 +00:00
Interface.h Don't include ComponentManager.h in ScriptComponent 2021-05-16 15:12:39 +00:00
InterfaceScripted.h Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
LocalTurnManager.cpp Increase MP Command delay to 4 turns, decrease MP turns to 200ms. 2021-03-03 21:02:57 +00:00
LocalTurnManager.h Add an interface for Reinforcement Learning. 2020-08-01 10:52:59 +00:00
Message.h Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00
ParamNode.cpp Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
ParamNode.h Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ReplayTurnManager.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
ReplayTurnManager.h Remember OOS on a per-client basis. 2021-03-31 15:55:19 +00:00
SimContext.cpp Simulation context cleanup, refs #3991, #3168. 2016-05-19 19:42:07 +00:00
SimContext.h Simulation context cleanup, refs #3991, #3168. 2016-05-19 19:42:07 +00:00
TurnManager.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
TurnManager.h Fix Profiler1 "time per turn". 2021-05-06 16:49:34 +00:00