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forked from 0ad/0ad
0ad/source/network/ServerSocket.cpp
janwas 9662666403 more string drudgery
- sprintf, snprintf -> sprintf_s (ensures 0-termination of result)
- use %s instead of %hs with sprintf_s to avoid GCC warnings
- convert h_mgr's to_string to unicode

This was SVN commit r7170.
2009-11-06 10:59:10 +00:00

49 lines
1.2 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Network.h"
#include "NetLog.h"
CServerSocket::~CServerSocket()
{
}
void CServerSocket::OnRead()
{
CSocketAddress remoteAddr;
PS_RESULT res=PreAccept(remoteAddr);
if (res==PS_OK)
{
OnAccept(remoteAddr);
}
else
{
// All errors are non-critical, so no need to do anything special besides
// not calling OnAccept [ shouldn't be, that is ;-) ]
NET_LOG2( "CServerSocket::OnRead(): PreAccept returned an error: %s", res );
}
}
void CServerSocket::OnWrite()
{}
void CServerSocket::OnClose(PS_RESULT UNUSED(errorCode))
{}