..
GameSetup
Change CGUIManager::SendEventToAll to send to all GUI pages.
2019-11-06 00:30:18 +00:00
scripting
Fix missing JSAutoRequest before JS_ReportError in various commits.
2019-09-20 19:18:07 +00:00
tests
Move Ogre3D GLSL Preprocessor to a third_party folder and restore its original name. Also restore the Wrapper name to reflect what it's wrapping and move it to renderer.
2019-12-07 11:48:03 +00:00
XML
Reliably report and reject invalid XML files following a18fbd12ec
, refs #245 , fixes #5222 .
2019-09-17 23:00:36 +00:00
ArchiveBuilder.cpp
Add a confirmation message when packaging ends.
2019-01-07 23:57:18 +00:00
ArchiveBuilder.h
Handle mods specified on the command line when using the archive builder.
2014-06-15 16:43:08 +00:00
CacheLoader.cpp
Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515
, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io.
2018-08-08 12:59:05 +00:00
CacheLoader.h
Fix biome-specific mappreviews in 7f602037ba
for zipped mods, refs #4962 .
2018-08-05 21:50:00 +00:00
CConsole.cpp
Removes usages of duplication of Clamp function in gui, ps and renderer. Refs D1763.
2019-09-18 14:44:31 +00:00
CConsole.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
CLogger.cpp
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
CLogger.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
ConfigDB.cpp
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
ConfigDB.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
CStr.cpp
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
CStr.h
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
CStrIntern.cpp
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
CStrIntern.h
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
CStrInternStatic.h
Option to disable fog effects.
2017-12-04 15:54:24 +00:00
DllLoader.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
DllLoader.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Errors.cpp
Don't leak all GUI objects on name ambiguity following 5cc814759f
and remove ERROR_GROUP GUI.
2019-10-11 16:20:50 +00:00
Errors.h
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
2013-05-22 22:27:53 +00:00
FileIo.cpp
Fix gcc 8 compiler warning in FileIo.cpp about truncating use of strncpy [-Wstringop-truncation].
2019-08-07 15:38:40 +00:00
FileIo.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Filesystem.cpp
Use in-place construction.
2015-07-29 23:44:17 +00:00
Filesystem.h
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
2015-06-15 16:00:26 +00:00
Game.cpp
Fix previous, don't save replay metadata if a multiplayer gamesetup page was opened and closed, refs 35408e7e7e
/ D2197, refs #5565 .
2019-09-25 16:41:14 +00:00
Game.h
Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read.
2019-08-25 11:02:55 +00:00
Globals.cpp
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
2017-05-19 18:01:22 +00:00
Globals.h
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
2017-05-19 18:01:22 +00:00
GUID.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
GUID.h
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
Hotkey.cpp
Fix hotkey events synching with hotkey state.
2019-09-15 12:16:28 +00:00
Hotkey.h
Fix hotkey events synching with hotkey state.
2019-09-15 12:16:28 +00:00
Joystick.cpp
Remove disabled by default SDL1 support.
2015-12-14 10:52:21 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
KeyName.h
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
2017-05-19 18:01:22 +00:00
Loader.cpp
Resolve Loader memory leak from 1f1642bfe3
.
2019-09-30 08:49:00 +00:00
Loader.h
Resolve Loader memory leak from 1f1642bfe3
.
2019-09-30 08:49:00 +00:00
LoaderThunks.h
Resolve Loader memory leak from 1f1642bfe3
.
2019-09-30 08:49:00 +00:00
Mod.cpp
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
Mod.h
Alpha 23 "lobby lag" release fix.
2018-05-24 18:08:56 +00:00
ModInstaller.cpp
mod.io support.
2018-04-22 18:14:45 +00:00
ModInstaller.h
mod.io support.
2018-04-22 18:14:45 +00:00
ModIo.cpp
Upgrade SpiderMonkey to version 45.0.2, refs #4893 .
2019-08-07 22:37:43 +00:00
ModIo.h
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
Profile.cpp
Pthread -> std::thread (2/7) - Remove pthread in Profilers
2019-08-04 08:11:58 +00:00
Profile.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
Profiler2.cpp
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
Profiler2.h
Add Profiler2 static const member definition, since the declaration itself is insufficient for const ref access, as revealed in debug builds but not release builds following f89f90d56e
and 9965f43067
.
2019-08-07 14:45:13 +00:00
Profiler2GPU.cpp
Pthread -> std::thread (2/7) - Remove pthread in Profilers
2019-08-04 08:11:58 +00:00
Profiler2GPU.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
ProfileViewer.cpp
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
ProfileViewer.h
Remove disabled remains of the performance data (= profiler data + text input) upload feature from the UserReporter from 0da7e822ff
.
2018-08-05 15:18:00 +00:00
Pyrogenesis.cpp
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
Pyrogenesis.h
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
Replay.cpp
Support testing rejoins on turn 0, refs #3460 , #4242 , #5185 , #5162 , 2bf1dbfd13
2019-09-26 12:09:19 +00:00
Replay.h
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
SavedGame.cpp
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
SavedGame.h
Bump copyright header year numbers.
2018-02-21 18:44:52 +00:00
Shapes.cpp
Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
2019-07-09 00:18:48 +00:00
Shapes.h
Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
2019-07-09 00:18:48 +00:00
Singleton.h
Simple refactoring of Singleton. Make it non-copyable.
2019-01-13 15:11:40 +00:00
TemplateLoader.cpp
Remove unneeded include.
2017-09-30 15:29:13 +00:00
TemplateLoader.h
More ScriptInterface const.
2017-11-25 06:49:58 +00:00
ThreadUtil.cpp
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
ThreadUtil.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
TouchInput.cpp
Cleanup Camera related code and uses constant references where possible.
2019-10-03 12:58:47 +00:00
TouchInput.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
UniDoubler.h
Use default Unicode encoding in source code on Windows.
2017-11-29 20:14:22 +00:00
UserReport.cpp
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
UserReport.h
Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257 , b3438cabd2
.
2018-08-22 22:17:42 +00:00
utf16string.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Util.cpp
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
Util.h
Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515
, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io.
2018-08-08 12:59:05 +00:00
VideoMode.cpp
Fix the window icon that cannot be loaded in release packages, refs 27d99765bb
.
2018-05-01 20:29:36 +00:00
VideoMode.h
Fixes the Alt + Tab crash in the fullscreen mode. Refs #4181 .
2018-03-09 22:23:03 +00:00
VisualReplay.cpp
Save replay metadata for non-visual games too, refs #4577 , #5548 , fixes #5565 .
2019-09-25 10:06:12 +00:00
VisualReplay.h
Include Pyrogenesis.h and os_path.h where needed
2020-01-02 18:07:40 +00:00
World.cpp
Always delete CMapReader. Patch by Sandarac. Fixes #4154 .
2017-08-25 00:37:48 +00:00
World.h
Always delete CMapReader. Patch by Sandarac. Fixes #4154 .
2017-08-25 00:37:48 +00:00