58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_FILE_SYSTEM
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#define INCLUDED_FILE_SYSTEM
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class FileInfo
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{
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public:
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FileInfo()
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{
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}
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FileInfo(const std::string& name, off_t size, time_t mtime)
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: m_name(name), m_size(size), m_mtime(mtime)
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{
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}
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const std::string& Name() const
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{
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return m_name;
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}
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off_t Size() const
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{
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return m_size;
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}
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time_t MTime() const
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{
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return m_mtime;
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}
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private:
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std::string m_name;
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off_t m_size;
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time_t m_mtime;
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};
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typedef std::vector<FileInfo> FileInfos;
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typedef std::vector<std::string> DirectoryNames;
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#endif // #ifndef INCLUDED_FILE_SYSTEM
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