..
CmpPtr.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
CmpPtr.h
Replace use of safe bool by explicit bool operator.
2015-01-25 03:11:24 +00:00
Component.h
ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak
2021-04-11 09:23:10 +00:00
ComponentManager.cpp
Destroy components in reverse order of construction.
2021-04-13 13:47:59 +00:00
ComponentManager.h
Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros
2021-03-01 20:52:24 +00:00
ComponentManagerSerialization.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Components.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ComponentTest.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
DynamicSubscription.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
DynamicSubscription.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Entity.h
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
EntityMap.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
IComponent.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
IComponent.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Interface.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
InterfaceScripted.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
LocalTurnManager.cpp
Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
2021-03-03 21:02:57 +00:00
LocalTurnManager.h
Add an interface for Reinforcement Learning.
2020-08-01 10:52:59 +00:00
Message.h
Remove DefPersistentRooted and unneeded includes.
2020-11-12 08:24:30 +00:00
ParamNode.cpp
ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak
2021-04-11 09:23:10 +00:00
ParamNode.h
ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak
2021-04-11 09:23:10 +00:00
ReplayTurnManager.cpp
Revert cf6aaf37a4
, causing false OOS in visual replays.
2021-01-22 17:13:12 +00:00
ReplayTurnManager.h
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00
SimContext.cpp
Simulation context cleanup, refs #3991 , #3168 .
2016-05-19 19:42:07 +00:00
SimContext.h
Simulation context cleanup, refs #3991 , #3168 .
2016-05-19 19:42:07 +00:00
TurnManager.cpp
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00
TurnManager.h
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00