1
1
forked from 0ad/0ad
0ad/source
2005-05-06 20:02:00 +00:00
..
graphics made UnpackMap interruptible (since it takes up to 1900 ms). 2005-05-04 23:12:46 +00:00
gui fix compile error: #include "GUIText.h" to define CGUIString 2005-04-26 20:29:28 +00:00
i18n add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
lib fix rare corner case where filter would be reset to GL_LINEAR. thanks, Philip! 2005-05-04 22:03:00 +00:00
maths Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
ps add high-level dox and updated some comments 2005-05-06 20:02:00 +00:00
renderer all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up) 2005-05-03 21:36:57 +00:00
scripting Put the extra animation event in the struct def, also adding Jan's VFS script wrapper. 2005-05-03 04:27:07 +00:00
simulation all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up) 2005-05-03 21:36:57 +00:00
sound remove suspicious #undef free. if that was due to conflict with mmgr, #include "nommgr.h" instead. 2005-05-03 05:06:06 +00:00
tests Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
tools Fixed colour calculation. Stopped displaying .svn directories. 2005-04-29 21:19:47 +00:00
main.cpp Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.) 2005-05-02 22:04:29 +00:00
ProgrammingSchedule.xls marked a few of my completed tasks as such 2005-02-26 15:38:41 +00:00