1
1
forked from 0ad/0ad
0ad/source/ps
2005-05-06 20:02:00 +00:00
..
Network Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes. 2005-04-22 07:12:55 +00:00
scripting fix really stupid bug in ReadFileLines - was always setting first array element 2005-05-05 16:41:16 +00:00
CConsole.cpp stomped various lint warnings: 2005-01-23 17:45:25 +00:00
CConsole.h Maybe fixed GUI event-handler function things. Other minor changes and fixes. 2005-03-30 22:33:10 +00:00
CLogger.cpp security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK) 2005-03-01 20:13:00 +00:00
CLogger.h Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
ConfigDB.cpp types.h => lib/types.h (avoid name collision) 2005-02-26 15:13:15 +00:00
ConfigDB.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
CStr.cpp ScEd: allowed creation of non-entity objects, pending total entitisation 2005-03-30 05:43:22 +00:00
CStr.h ScEd: allowed creation of non-entity objects, pending total entitisation 2005-03-30 05:43:22 +00:00
CVFSFile.cpp Adjusted error handling minorly 2004-08-27 21:14:23 +00:00
CVFSFile.h New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Error.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Errors.cpp add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
Errors.h Made ThrowError(code) visible 2004-08-27 17:43:04 +00:00
FilePacker.cpp Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
FilePacker.h CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used). 2004-12-15 14:26:21 +00:00
FileUnpacker.cpp Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory. 2004-12-28 16:17:17 +00:00
FileUnpacker.h types.h => lib/types.h (avoid name collision) 2005-02-26 15:13:15 +00:00
Font.cpp Slightly tidied some small things 2004-12-16 00:47:12 +00:00
Font.h Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
Game.cpp First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
Game.h First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
GameAttributes.cpp playercolor adjustments 2005-05-01 11:51:07 +00:00
GameAttributes.h ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work. 2005-04-03 05:02:00 +00:00
GameRecord.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.h - A lot of small network fixes 2004-09-21 14:40:43 +00:00
Hotkey.cpp Sorry, SVN doesn't seem to be picking up modifications today. 2005-03-30 18:32:16 +00:00
Hotkey.h Sorry, SVN doesn't seem to be picking up modifications today. 2005-03-30 18:32:16 +00:00
i18n.cpp "*.<ext>" filter as per new vfs_next_dirent 2004-11-23 23:52:52 +00:00
i18n.h Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using 2004-09-05 11:28:59 +00:00
Interact.cpp Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes. 2005-04-22 07:12:55 +00:00
Interact.h First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
KeyName.cpp include SDL or lib/input.h where needed (since lib.h no longer pulls it in) 2005-01-27 15:31:06 +00:00
Loader.cpp add high-level dox and updated some comments 2005-05-06 20:02:00 +00:00
Loader.h add high-level dox and updated some comments 2005-05-06 20:02:00 +00:00
LoaderThunks.h added macro that takes care of boilerplate "check for timeout and return progress" code. 2005-05-04 23:10:11 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h gcc warning fixes 2004-07-11 12:49:44 +00:00
NPFontManager.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things. 2005-01-13 00:17:31 +00:00
Overlay.h Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.) 2005-04-07 04:29:07 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things. 2005-01-13 00:17:31 +00:00
Parser.h Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things. 2005-01-13 00:17:31 +00:00
Player.cpp Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes. 2005-04-22 07:12:55 +00:00
Player.h Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005. 2005-02-27 22:11:26 +00:00
Profile.cpp Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes. 2005-04-22 07:12:55 +00:00
Profile.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
ProfileViewer.cpp Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
ProfileViewer.h First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
Pyrogenesis.cpp s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Pyrogenesis.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Singleton.h wposix: fix for USE_MMGR: undef getcwd 2005-03-27 01:37:10 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
StringConvert.cpp Corrected string conversion slightly 2005-03-22 12:09:11 +00:00
StringConvert.h Corrected string conversion slightly 2005-03-22 12:09:11 +00:00
ThreadUtil.h philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH 2005-03-18 22:44:55 +00:00
UniDoubler.h Replaced all CStr16 with CStrW, because its name was too confusing 2004-09-03 14:08:12 +00:00
utf16string.h types.h => lib/types.h (avoid name collision) 2005-02-26 15:13:15 +00:00
Vector2D.h Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
VFSUtil.cpp update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name 2005-05-03 05:03:27 +00:00
VFSUtil.h update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name 2005-05-03 05:03:27 +00:00
World.cpp all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up) 2005-05-03 21:36:57 +00:00
World.h rough but functional loading progress bar support. 2005-03-22 02:17:55 +00:00
XercesErrorHandler.cpp config: remove HAVE_DEBUGALLOC 2005-01-23 18:25:28 +00:00
XercesErrorHandler.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Xeromyces.cpp config: remove HAVE_DEBUGALLOC 2005-01-23 18:25:28 +00:00
Xeromyces.h Partial support for new actor format. Partialer support for missing actors without crashing. 2005-03-18 22:30:23 +00:00
XeroXMB.cpp [Subtle hint to the autobuilder that it might want to upload the newest version...] 2005-04-29 04:46:14 +00:00
XeroXMB.h add default ctors for XMBElement and XMBElementList (required by ReadXML closure) 2005-05-03 21:39:51 +00:00
XML.h remove zlib.h from header to xeromyces.cpp 2004-11-22 00:19:08 +00:00
XMLUtils.cpp security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK) 2005-03-01 20:13:00 +00:00
XMLWriter.cpp Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter. 2005-02-11 12:57:19 +00:00
XMLWriter.h Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00