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0ad/binaries/data/mods/public/simulation/templates/structures/hele_prytaneion.xml

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>220</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>100</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint replace="">
<Circle radius="10.5"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>hele</Civ>
<GenericName>Meeting Hall</GenericName>
<SpecificName>Prytaneion</SpecificName>
<Tooltip>Train Heroes.</Tooltip>
<History>The Prytaneion is the meeting place for the city elders to dine and to make swift decisions.</History>
<Icon>structures/tholos.png</Icon>
</Identity>
<Obstruction>
<Static width="20.0" depth="20.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_tholos.xml</select>
<constructed>interface/complete/building/complete_tholos.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TrainingQueue>
<Entities datatype="tokens">
units/hele_hero_alexander
units/hele_hero_demetrius
units/hele_hero_leonidas
units/hele_hero_philip
units/hele_hero_themistocles
units/hele_hero_xenophon
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/hellenes/tholos.xml</Actor>
</VisualActor>
</Entity>