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0ad/binaries/data/mods/public/simulation/templates/structures/celt_temple.xml

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Identity>
<Civ>celt</Civ>
<SpecificName>Addoldy</SpecificName>
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<History>Celts built large sanctuaries for feasting and worship. One such structure was the Sanctuary of Corent in modern-day France.</History>
</Identity>
<Cost>
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<PopulationBonus>7</PopulationBonus>
<Resources>
<wood>300</wood>
</Resources>
</Cost>
<Footprint>
<Square width="24.5" depth="24.5"/>
<Height>8.0</Height>
</Footprint>
<Obstruction>
<Static width="22.5" depth="22.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/celts/temple.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>