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<?xml version="1.0" encoding="utf-8"?>
<Entity parent= "template_structure" >
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<Armour >
<Hack > 20.0</Hack>
<Pierce > 40.0</Pierce>
<Crush > 10.0</Crush>
</Armour>
<BuildRestrictions >
<Category > Special</Category>
</BuildRestrictions>
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<Cost >
<PopulationBonus > 10</PopulationBonus>
<BuildTime > 200</BuildTime>
<Resources >
<food > 0</food>
<wood > 0</wood>
<stone > 200</stone>
<metal > 200</metal>
</Resources>
</Cost>
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<Footprint >
<Square width= "28.0" depth= "32.0" />
<Height > 8.0</Height>
</Footprint>
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<Health >
<Max > 2000</Max>
</Health>
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<Identity >
<Civ > hele</Civ>
<GenericName > Portico</GenericName>
<SpecificName > Propylaea</SpecificName>
<History > A Propylaea was used as a gate into a sacred precinct. The most famous of these is the monumental gate at the top of the Acropolis in Athens.</History>
<Tooltip > Add +10 to Population Cap.</Tooltip>
<Icon > structures/tholos.png</Icon>
</Identity>
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<Loot >
<xp > 10</xp>
<food > 0</food>
<wood > 0</wood>
<stone > 75</stone>
<metal > 75</metal>
</Loot>
<Obstruction >
<Static width= "26.0" depth= "30.0" />
</Obstruction>
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<TerritoryInfluence >
<Radius > 40</Radius>
<Weight > 65536</Weight>
</TerritoryInfluence>
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<Vision >
<Range > 20</Range>
<RetainInFog > true</RetainInFog>
</Vision>
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<VisualActor >
<Actor > structures/hellenes/propylaea.xml</Actor>
<FoundationActor > structures/fndn_6x6.xml</FoundationActor>
</VisualActor>
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</Entity>