Switched warning to a debug so that only AI devs see it. Fixes #1403.
This was SVN commit r11856.
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@ -119,7 +119,7 @@ Worker.prototype.startGathering = function(gameState){
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}
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if (nearestResources.length === 0){
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warn("No " + resource + " found! (1)");
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debug("No " + resource + " found! (1)");
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return;
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}
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