Celt walls upgraded
This was SVN commit r13863.
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a770ad9467
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@ -10,7 +10,12 @@
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<animation file="mechanical/celt_wall_gate_closing.dae" name="gate_closing" speed="65"/>
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</animations>
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<mesh>structural/celt_wall_gate.dae</mesh>
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<textures><texture file="structural/celt_murus.png" name="baseTex"/></textures>
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<textures>
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<texture file="structural/celt_murus.png" name="baseTex"/>
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<texture file="structural/celt_murus_norm.png" name="normTex"/>
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<texture file="structural/celt_murus_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_wall_gate.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -23,4 +28,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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</actor>
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@ -8,6 +8,7 @@
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<texture file="structural/celt_murus.png" name="baseTex"/>
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<texture file="structural/celt_murus_norm.png" name="normTex"/>
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<texture file="structural/celt_murus_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_wall_long.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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@ -21,5 +22,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -8,6 +8,7 @@
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<texture file="structural/celt_murus.png" name="baseTex"/>
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<texture file="structural/celt_murus_norm.png" name="normTex"/>
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<texture file="structural/celt_murus_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_wall_medium.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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@ -21,5 +22,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -8,6 +8,7 @@
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<texture file="structural/celt_murus.png" name="baseTex"/>
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<texture file="structural/celt_murus_norm.png" name="normTex"/>
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<texture file="structural/celt_murus_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_wall_short.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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@ -21,5 +22,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -13,6 +13,7 @@
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<texture file="structural/celt_murus.png" name="baseTex"/>
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<texture file="structural/celt_murus_norm.png" name="normTex"/>
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<texture file="structural/celt_murus_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_wall_tower.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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@ -31,5 +32,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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binaries/data/mods/public/art/meshes/structural/celt_wall_long.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_long.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_medium.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_medium.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_short.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_short.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_tower.dae
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binaries/data/mods/public/art/meshes/structural/celt_wall_tower.dae
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_gate.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_gate.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_long.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_long.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_medium.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_medium.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_short.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_short.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_tower.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_wall_tower.png
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