This was SVN commit r5296.
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36a7d2a4e8
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Helmet-Attic-Crested_Silver">
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<mesh>props/helmet/hele_helmet_s.pmd</mesh>
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<texture>props/helmet/rome_attic_silver.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -5,7 +5,7 @@
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/plot_farm.pmd</mesh>
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<mesh>structural/plot_field.pmd</mesh>
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<props>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c2"/>
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@ -14,7 +14,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/rome_etrusco_e.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/rome_attic_silver.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/rome_head_veteran.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/spatha.xml" attachpoint="r_hand"/>
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<prop actor="props/units/shields/rome_parma_hero.xml" attachpoint="shield"/>
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