1
0
forked from 0ad/0ad

remove the aura visualisation from the actors, as it causes selection problems

This was SVN commit r14379.
This commit is contained in:
sanderd17 2013-12-18 10:43:32 +00:00
parent 63f2f85b01
commit 1b17ac50cc
2 changed files with 0 additions and 2 deletions

View File

@ -8,7 +8,6 @@
<prop actor="props/structures/athenians/temple_decor.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/temple_props_a.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/temple_tile_c.xml" attachpoint="root"/>
<prop actor="props/special/common/aura_60_green_rays.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>

View File

@ -23,7 +23,6 @@
<prop actor="props/units/weapons/spear_lance.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/athen_aspis_pericles.xml" attachpoint="shield"/>
<prop actor="props/units/cape_hd.xml" attachpoint="shoulders"/>
<prop actor="props/special/common/aura_60_common.xml" attachpoint="root"/>
</props>
<textures><texture file="skeletal/hele_isp_e_f.dds" name="baseTex"/></textures>
</variant>