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forked from 0ad/0ad

This was SVN commit r5384.

This commit is contained in:
Michael D. Hafer 2007-10-03 00:26:53 +00:00
parent 40bbcb4f13
commit 2fdb618256
7 changed files with 23 additions and 4 deletions

View File

@ -6,8 +6,19 @@
<group>
<variant frequency="100" name="Base">
<mesh>props/dudette_head.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="Female-Face-01">
<texture>props/head/celt_fem_a.dds</texture>
</variant>
<variant frequency="1" name="Female-Face-02">
<texture>props/head/celt_fem_a_2.dds</texture>
</variant>
<variant frequency="1" name="Female-Face-03">
<texture>props/head/celt_fem_a_3.dds</texture>
</variant>
</group>
<group>

View File

@ -6,13 +6,13 @@
<group>
<variant frequency="100" name="Base">
<mesh>props/dudette_head.pmd</mesh>
<texture>props/head/celt_fem_a.dds</texture>
<texture>props/head/celt_fem_a_3.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="red">
<colour>206 70 4</colour>
<colour>202 90 9</colour>
</variant>
</group>

View File

@ -15,6 +15,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="200"/>
<animation name=""/>
</animations>
<mesh>skeletal/f_tunic.pmd</mesh>
<props>

View File

@ -7,7 +7,8 @@
<variant frequency="1" name="Base">
<animations>
<animation file="biped/inf_phalanx_c.psa" name="Idle" speed="200"/>
<animation file="biped/inf_phalanx_walk_a.psa" name="Walk" speed="20"/>
<animation file="biped/inf_phalanx_walk_a.psa" name="Walk" speed="17"/>
<animation file="biped/inf_phalanx_walk_a.psa" name="run" speed="18"/>
<animation event="0.5" file="biped/inf_phalanx_atk_a.psa" name="melee" speed="500"/>
<animation file="infantry/general/dude/dudedeath_sword.psa" name="death" speed="165"/>
<animation file="infantry/general/death/inf_06.psa" name="death" speed="200"/>

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