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forked from 0ad/0ad

temporarily disable trader formation, see #2528

This was SVN commit r15111.
This commit is contained in:
mimo 2014-05-04 21:38:31 +00:00
parent 06685a3f9b
commit 48bb533895
2 changed files with 2 additions and 0 deletions

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@ -29,6 +29,7 @@
Trade between docks. Garrison a Trader aboard for additional profit (+20% for each garrisoned). Gather profitable aquatic treasures.</Tooltip>
<Classes datatype="tokens">Trader</Classes>
<RequiredTechnology>phase_town</RequiredTechnology>
<Formations disable=""/>
</Identity>
<ResourceGatherer>
<MaxDistance>12.0</MaxDistance>

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@ -15,6 +15,7 @@
<History>Trade was a very important part of ancient civilization - effective trading and control of trade routes equaled wealth. Trade took place by many forms from foot to caravans to merchant ships. One of the most notorious examples of the power of trade was the Silk Road.</History>
<Tooltip>Classes: Support Trader.
Trade resources between your own markets and those of your allies.</Tooltip>
<Formations disable=""/>
</Identity>
<Sound>
<SoundGroups>