Wall costs and health.
This was SVN commit r11518.
This commit is contained in:
parent
f004b0cd94
commit
4a795dd631
@ -19,6 +19,6 @@
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<Static width="38.0" depth="6.5"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/athenians/wall_gate.xml</Actor>
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<Actor>structures/hellenes/wall_gate.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>33</BuildTime>
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</Cost>
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<Footprint>
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<Square width="38.5" depth="7.0"/>
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@ -19,6 +19,6 @@
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<Static width="37.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/athenians/wall_long.xml</Actor>
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<Actor>structures/hellenes/wall_long.xml</Actor>
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</VisualActor>
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</Entity>
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@ -8,7 +8,7 @@
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2210</Max>
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<Max>2200</Max>
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</Health>
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<Identity>
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<Civ>athen</Civ>
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@ -19,6 +19,6 @@
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/athenians/wall_medium.xml</Actor>
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<Actor>structures/hellenes/wall_medium.xml</Actor>
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</VisualActor>
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</Entity>
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@ -8,7 +8,7 @@
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2210</Max>
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<Max>2200</Max>
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</Health>
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<Identity>
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<Civ>athen</Civ>
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@ -19,6 +19,6 @@
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/athenians/wall_medium.xml</Actor>
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<Actor>structures/hellenes/wall_medium.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,14 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>11</BuildTime>
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</Cost>
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<Footprint>
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<Square width="14.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>3300</Max>
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<Max>1100</Max>
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</Health>
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<Identity>
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<Civ>athen</Civ>
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@ -19,6 +19,6 @@
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<Static width="13.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/athenians/wall_short.xml</Actor>
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<Actor>structures/hellenes/wall_short.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall_tower">
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<Cost>
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<BuildTime>27</BuildTime>
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<BuildTime>44</BuildTime>
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</Cost>
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<Footprint>
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<Square width="9.0" depth="9.0"/>
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@ -19,6 +19,6 @@
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<Static width="7.5" depth="7.5"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/athenians/wall_tower.xml</Actor>
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<Actor>structures/hellenes/wall_tower.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>33</BuildTime>
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</Cost>
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<Footprint>
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<Square width="25.0" depth="6.5"/>
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<Square width="38.5" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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@ -16,7 +16,7 @@
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<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
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</Identity>
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<Obstruction>
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<Static width="24.0" depth="6.0"/>
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<Static width="37.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_long.xml</Actor>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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</Cost>
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<Footprint>
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<Square width="26.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2200</Max>
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</Health>
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<Identity>
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<Civ>mace</Civ>
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<SpecificName>Teîkhos</SpecificName>
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<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
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</Identity>
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<Obstruction>
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_medium.xml</Actor>
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</VisualActor>
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</Entity>
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@ -4,11 +4,11 @@
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<BuildTime>22</BuildTime>
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</Cost>
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<Footprint>
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<Square width="25.0" depth="6.5"/>
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<Square width="26.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2210</Max>
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<Max>2200</Max>
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</Health>
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<Identity>
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<Civ>mace</Civ>
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@ -19,6 +19,6 @@
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_med.xml</Actor>
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<Actor>structures/hellenes/wall_medium.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,14 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>11</BuildTime>
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</Cost>
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<Footprint>
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<Square width="14.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>3300</Max>
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<Max>1100</Max>
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</Health>
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<Identity>
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<Civ>mace</Civ>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall_tower">
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<Cost>
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<BuildTime>27</BuildTime>
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<BuildTime>44</BuildTime>
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</Cost>
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<Footprint>
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<Square width="7.5" depth="7.5"/>
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@ -1,15 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall_gate">
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<Cost>
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<BuildTime>33</BuildTime>
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</Cost>
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<Footprint>
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<Square width="39.0" depth="8.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>3300</Max>
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</Health>
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<Identity>
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<Civ>spart</Civ>
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<SpecificName>Pýlai</SpecificName>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Footprint>
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<Square width="38.5" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Identity>
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<Civ>spart</Civ>
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<SpecificName>Teîkhos</SpecificName>
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<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
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</Identity>
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<Obstruction>
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<Static width="37.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_long.xml</Actor>
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</VisualActor>
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</Entity>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>20</BuildTime>
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</Cost>
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<Footprint>
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<Square width="26.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2000</Max>
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</Health>
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<Identity>
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<Civ>spart</Civ>
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<SpecificName>Teîkhos</SpecificName>
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<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
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</Identity>
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<Obstruction>
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_medium.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,14 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>20</BuildTime>
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</Cost>
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<Footprint>
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<Square width="25.0" depth="6.5"/>
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<Square width="26.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2210</Max>
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<Max>2000</Max>
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</Health>
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<Identity>
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<Civ>spart</Civ>
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@ -1,14 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>10</BuildTime>
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</Cost>
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<Footprint>
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<Square width="14.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>3300</Max>
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<Max>1000</Max>
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</Health>
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<Identity>
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<Civ>spart</Civ>
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@ -1,22 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall_tower">
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<Cost>
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<BuildTime>27</BuildTime>
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</Cost>
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<Footprint>
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<Square width="7.5" depth="7.5"/>
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<Square width="9.0" depth="9.0"/>
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<Height>15.0</Height>
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</Footprint>
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<Health>
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<Max>4400</Max>
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</Health>
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<Identity>
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<Civ>spart</Civ>
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<SpecificName>Pýrgos</SpecificName>
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<History>Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.</History>
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</Identity>
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<Obstruction>
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<Static width="7.0" depth="7.0"/>
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<Static width="7.5" depth="7.5"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_tower.xml</Actor>
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@ -7,5 +7,5 @@
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<texture>props/helmet/pers_h1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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@ -7,5 +7,5 @@
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<texture>props/helmet/pers_h2.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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@ -6,7 +6,7 @@
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<animations>
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<animation file="biped/inf_pack_idle.dae" name="Idle" speed="200"/>
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<animation file="biped/inf_pack_walk.dae" name="Walk" speed="30"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="200"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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</animations>
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<mesh>skeletal/m_pants_celt.dae</mesh>
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<props>
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@ -36,5 +36,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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@ -36,5 +36,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>40</BuildTime>
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<BuildTime>50</BuildTime>
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<Resources>
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<stone>100</stone>
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</Resources>
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@ -1,9 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>20</BuildTime>
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</Cost>
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<Footprint>
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<Square width="26" depth="8.5"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2000</Max>
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</Health>
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<Identity>
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<Civ>celt</Civ>
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<SpecificName>Gwarchglawdd</SpecificName>
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@ -1,9 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>10</BuildTime>
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</Cost>
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<Footprint>
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<Square width="26" depth="8.5"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>1000</Max>
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</Health>
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<Identity>
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<Civ>celt</Civ>
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<SpecificName>Gwarchglawdd</SpecificName>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>22</BuildTime>
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<BuildTime>33</BuildTime>
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</Cost>
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<Footprint>
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<Square width="38.5" depth="7.0"/>
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@ -8,7 +8,7 @@
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2210</Max>
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<Max>2200</Max>
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</Health>
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<Identity>
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<Civ>hele</Civ>
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@ -1,14 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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||||
<BuildTime>22</BuildTime>
|
||||
<BuildTime>11</BuildTime>
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||||
</Cost>
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||||
<Footprint>
|
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<Square width="14.0" depth="7.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>3300</Max>
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<Max>1100</Max>
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</Health>
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<Identity>
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<Civ>hele</Civ>
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@ -1,9 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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<BuildTime>20</BuildTime>
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</Cost>
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<Footprint>
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<Square width="27" depth="9"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>2000</Max>
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</Health>
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<Identity>
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<Civ>iber</Civ>
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<SpecificName>Muro Ancho</SpecificName>
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@ -1,9 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
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||||
<BuildTime>10</BuildTime>
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</Cost>
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<Footprint>
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<Square width="14" depth="9"/>
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<Height>9.0</Height>
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</Footprint>
|
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<Health>
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<Max>1000</Max>
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</Health>
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<Identity>
|
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<Civ>iber</Civ>
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||||
<SpecificName>Muro Ancho</SpecificName>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Cost>
|
||||
<BuildTime>25</BuildTime>
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||||
<BuildTime>38</BuildTime>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
<Square width="38.5" depth="9.0"/>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<Height>9.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>3750</Max>
|
||||
<Max>2500</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
|
@ -1,14 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defense_wall">
|
||||
<Cost>
|
||||
<BuildTime>25</BuildTime>
|
||||
<BuildTime>13</BuildTime>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
<Square width="14.0" depth="8.0"/>
|
||||
<Height>9.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>3750</Max>
|
||||
<Max>1250</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defense_wall">
|
||||
<Cost>
|
||||
<BuildTime>20</BuildTime>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
<Square width="26.5" depth="8.5"/>
|
||||
<Height>9.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>2000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>rome</Civ>
|
||||
<SpecificName>Moenia</SpecificName>
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defense_wall">
|
||||
<Cost>
|
||||
<BuildTime>10</BuildTime>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
<Square width="14.5" depth="8.5"/>
|
||||
<Height>9.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>1000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>rome</Civ>
|
||||
<SpecificName>Moenia</SpecificName>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<Category>Wall</Category>
|
||||
</BuildRestrictions>
|
||||
<Cost>
|
||||
<BuildTime>20</BuildTime>
|
||||
<BuildTime>30</BuildTime>
|
||||
<Resources>
|
||||
<stone>50</stone>
|
||||
</Resources>
|
||||
|
@ -25,7 +25,7 @@
|
||||
<Category>Wall</Category>
|
||||
</BuildRestrictions>
|
||||
<Cost>
|
||||
<BuildTime>25</BuildTime>
|
||||
<BuildTime>40</BuildTime>
|
||||
<Resources>
|
||||
<stone>125</stone>
|
||||
</Resources>
|
||||
|
Loading…
Reference in New Issue
Block a user