Celtic corral upgraded. Added more playercolor to gaullic civic centre.
This was SVN commit r13871.
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@ -8,8 +8,9 @@
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<texture file="props/celt_prop_1.png" name="baseTex"/>
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<texture file="props/celt_prop_1_norm.png" name="normTex"/>
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<texture file="props/celt_prop_1_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_corral.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -4,8 +4,13 @@
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<group>
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<variant>
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<mesh>structural/celt_corral_props_new.dae</mesh>
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<textures><texture file="props/celt_props_new.dds" name="baseTex"/></textures>
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<textures>
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<texture file="props/celt_props_new.dds" name="baseTex"/>
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<texture file="props/celt_props_new_norm.png" name="normTex"/>
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<texture file="props/celt_props_new_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_corral.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -8,11 +8,13 @@
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<prop actor="props/structures/decals/celt_corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_new.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_1.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_food.xml" attachpoint="food" minheight="-20" maxheight="20"/>
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</props>
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<textures>
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<texture file="structural/celt_struct_1.dds" name="baseTex"/>
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<texture file="structural/celt_struct_1_norm.png" name="normTex"/>
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<texture file="structural/celt_struct_1_spec.png" name="specTex"/>
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<texture file="structural/ao/celt_corral.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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@ -26,8 +28,9 @@
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<prop actor="props/structures/decals/celt_corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_new.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_1.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_food.xml" attachpoint="root" minheight="-20" maxheight="20"/>
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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binaries/data/mods/public/art/meshes/props/gaul_civic_centre_props_1.dae
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binaries/data/mods/public/art/meshes/props/gaul_civic_centre_props_1.dae
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binaries/data/mods/public/art/meshes/props/gaul_civic_centre_props_new.dae
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binaries/data/mods/public/art/meshes/props/gaul_civic_centre_wood_c.dae
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binaries/data/mods/public/art/meshes/structural/celt_corral_base.dae
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binaries/data/mods/public/art/meshes/structural/celt_corral_props_1.dae
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binaries/data/mods/public/art/meshes/structural/celt_corral_props_new.dae
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binaries/data/mods/public/art/meshes/structural/gaul_civic_centre_struct1.dae
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binaries/data/mods/public/art/meshes/structural/gaul_civic_centre_struct1.dae
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_corral.png
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binaries/data/mods/public/art/textures/skins/structural/ao/celt_corral.png
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binaries/data/mods/public/art/textures/skins/structural/ao/gaul_civic_centre.png
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binaries/data/mods/public/art/textures/skins/structural/ao/gaul_civic_centre.png
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