cleanup
This was SVN commit r17602.
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9f334036ef
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@ -1,7 +1,7 @@
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function TerritoryDecay() {}
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TerritoryDecay.prototype.Schema =
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"<element name='DecayRate' a:help='Decay rate in hitpoints per second'>" +
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"<element name='DecayRate' a:help='Decay rate in capture points per second'>" +
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"<ref name='positiveDecimal'/>" +
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"</element>";
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@ -47,7 +47,7 @@
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<Health>
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<DeathType>corpse</DeathType>
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<RegenRate>0</RegenRate>
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<IdleRegenRate>0</IdleRegenRate>
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<IdleRegenRate>0</IdleRegenRate>
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<Undeletable>false</Undeletable>
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<Unhealable>true</Unhealable>
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</Health>
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@ -31,7 +31,7 @@
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<DeathType>corpse</DeathType>
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<Max>100</Max>
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<RegenRate>0</RegenRate>
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<IdleRegenRate>0</IdleRegenRate>
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<IdleRegenRate>0</IdleRegenRate>
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<Undeletable>false</Undeletable>
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<Unhealable>false</Unhealable>
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</Health>
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