Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375
). Fixes #1398.
This was SVN commit r11834.
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@ -758,6 +758,9 @@ void PlayerSettingsControl::ReadFromEngine()
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++playerDefs;
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}
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// Send default properties to engine, since they might not be set
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SendToEngine();
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m_InGUIUpdate = false;
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}
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