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forked from 0ad/0ad

Some more Seleucid units.

Tweaked maps.

This was SVN commit r14255.
This commit is contained in:
Michael D. Hafer 2013-11-29 19:04:07 +00:00
parent 860875c835
commit 5ce3880d53
19 changed files with 369 additions and 10 deletions

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@ -18,8 +18,6 @@
units/sele_hero_seleucus_victor
units/sele_hero_antiochus_great
units/sele_hero_antiochus_righteous
units/sele_champion_cavalry
units/sele_champion_chariot
units/sele_champion_elephant
units/sele_mechanical_siege_lithobolos_packed
units/sele_mechanical_siege_tower

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@ -52,7 +52,7 @@
<Identity>
<GenericName>Female Citizen</GenericName>
<History>Women in the ancient world took on a variety of roles - from leadership (Celts) to servant (Greeks). Women are hard workers, the economic backbone of any civilization. In history, it was typical when all the males (capable of fighting) were killed for the females, children, and elderly to be sold as slaves.</History>
<Tooltip>Classes: Support Female.
<Tooltip>Classes: Citizen Support Worker Female.
Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming.</Tooltip>
<Classes datatype="tokens">Worker Female Citizen</Classes>
<Formations disable=""/>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry_ranged_javelinist">
<Identity>
<Civ>sele</Civ>
<SelectionGroupName>units/sele_cavalry_javelinist_b</SelectionGroupName>
<GenericName>Citizen-Militia Cavalry</GenericName>
<SpecificName>Hippakontistès Politès</SpecificName>
<History>.</History>
<Icon>units/hele_cavalry_javelinist.png</Icon>
</Identity>
<Promotion disable=""/>
<VisualActor>
<Actor>units/athenians/cavalry_javelinist_b.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_cavalry_javelinist_b">
<Armour>
<Hack>2</Hack>
<Pierce>4</Pierce>
<Crush>2</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>1.3</Spread>
<MaxRange>48</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>160</Max>
</Health>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/sele_cavalry_javelinist_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<VisualActor>
<Actor>units/persians/cavalry_javelinist_a.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry_ranged_javelinist">
<Identity>
<Civ>pers</Civ>
<SelectionGroupName>units/pers_cavalry_javelinist_b</SelectionGroupName>
<GenericName>Median Light Cavalry</GenericName>
<SpecificName>Hippeus Medikos</SpecificName>
<History>.</History>
<Icon>units/pers_cavalry_javelinist.png</Icon>
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Promotion>
<Entity>units/sele_cavalry_javelinist_a</Entity>
</Promotion>
<VisualActor>
<Actor>units/persians/cavalry_javelinist_b.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_cavalry_javelinist_a">
<Armour>
<Hack>3</Hack>
<Pierce>5</Pierce>
<Crush>3</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>1.0</Spread>
<MaxRange>52</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>170</Max>
</Health>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<VisualActor>
<Actor>units/persians/cavalry_javelinist_e.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_cavalry_spearman_b">
<Armour>
<Hack>2</Hack>
<Pierce>4</Pierce>
<Crush>5</Crush>
</Armour>
<Attack>
<Melee>
<Hack>12.0</Hack>
</Melee>
<Charge>
<Hack>36.0</Hack>
</Charge>
</Attack>
<Health>
<Max>160</Max>
</Health>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/sele_cavalry_spearman_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>12.5</WalkSpeed>
<Run>
<Speed>25.0</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/macedonians/cavalry_spearman_a.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry_melee_spearman">
<Identity>
<Civ>sele</Civ>
<SelectionGroupName>units/sele_cavalry_spearman_b</SelectionGroupName>
<GenericName>Companion Cavalry</GenericName>
<SpecificName>Hippos Hetairike</SpecificName>
<History>There were two guard cavalry regiments, each 1,000 strong. These were the Agema (the 'Guards') and the Hetairoi ('Companions'). The Hetairoi were recruited from the younger generation of military settlers and acted as the standing guard cavalry unit of the army, serving in peace and in war. However it seems that writers referred to them by several names other than just the 'companions'; the basilike ile ('royal squadron' or 'regia ala' according to Livy), and the hippos hetairike ('horse companions'). Their full title may well have been the 'royal ala of the companions'.</History>
<RequiredTechnology>phase_town</RequiredTechnology>
<Icon>units/mace_cavalry_spearman.png</Icon>
</Identity>
<Promotion>
<Entity>units/sele_cavalry_spearman_a</Entity>
</Promotion>
<VisualActor>
<Actor>units/macedonians/cavalry_spearman_b.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_cavalry_spearman_a">
<Armour>
<Hack>3</Hack>
<Pierce>6</Pierce>
<Crush>6</Crush>
</Armour>
<Attack>
<Melee>
<Hack>14.0</Hack>
</Melee>
<Charge>
<Hack>42.0</Hack>
</Charge>
</Attack>
<Health>
<Max>170</Max>
</Health>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>12.0</WalkSpeed>
<Run>
<Speed>24.0</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/macedonians/cavalry_spearman_e.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_infantry_archer_b">
<Armour>
<Hack>2</Hack>
<Pierce>3</Pierce>
<Crush>4</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>1.3</Spread>
<MaxRange>54.0</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>95</Max>
</Health>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/sele_infantry_archer_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<Stamina>
<Max>700</Max>
</Stamina>
<VisualActor>
<Actor>units/macedonians/infantry_archer_a.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged_archer">
<Builder>
<Entities datatype="tokens">
structures/sele_stables
structures/sele_library
structures/sele_wonder
</Entities>
</Builder>
<Identity>
<Civ>sele</Civ>
<SelectionGroupName>units/sele_infantry_archer_b</SelectionGroupName>
<GenericName>Syrian Archer</GenericName>
<SpecificName>Toxótēs Syrías</SpecificName>
<History>.</History>
<Icon>units/hele_infantry_archer.png</Icon>
</Identity>
<Promotion>
<Entity>units/sele_infantry_archer_a</Entity>
</Promotion>
<VisualActor>
<Actor>units/macedonians/infantry_archer_b.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_infantry_archer_a">
<Armour>
<Hack>3</Hack>
<Pierce>4</Pierce>
<Crush>5</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>1.0</Spread>
<MaxRange>58.0</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>105</Max>
</Health>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<Stamina>
<Max>690</Max>
</Stamina>
<UnitMotion>
<WalkSpeed>6.7</WalkSpeed>
<Run>
<Speed>16.75</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/macedonians/infantry_archer_e.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_infantry_javelinist_b">
<Armour>
<Hack>2</Hack>
<Pierce>3</Pierce>
<Crush>4</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>1.3</Spread>
<MaxRange>44</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>90</Max>
</Health>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/sele_infantry_javelinist_e</Entity>
</Promotion>
<UnitMotion>
<WalkSpeed>8.5</WalkSpeed>
<Run>
<Speed>21.25</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/persians/infantry_javelinist_a.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged_javelinist">
<Builder>
<Entities datatype="tokens">
structures/sele_stables
structures/sele_library
structures/sele_wonder
</Entities>
</Builder>
<Identity>
<Civ>sele</Civ>
<SelectionGroupName>units/sele_infantry_javelinist_b</SelectionGroupName>
<GenericName>Arab Javelineer</GenericName>
<SpecificName>Pezakontistès Aravikós</SpecificName>
<History>.</History>
<Icon>units/pers_infantry_javelinist.png</Icon>
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Promotion>
<Entity>units/sele_infantry_javelinist_a</Entity>
</Promotion>
<VisualActor>
<Actor>units/persians/infantry_javelinist_b.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/sele_infantry_javelinist_a">
<Armour>
<Hack>3</Hack>
<Pierce>4</Pierce>
<Crush>5</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>1.0</Spread>
<MaxRange>48</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>100</Max>
</Health>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>8.0</WalkSpeed>
<Run>
<Speed>20.0</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/persians/infantry_javelinist_e.xml</Actor>
</VisualActor>
</Entity>