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forked from 0ad/0ad

This was SVN commit r6367.

This commit is contained in:
Michael D. Hafer 2008-09-15 20:42:46 +00:00
parent 1962e7c896
commit 6333a6e58b
15 changed files with 70 additions and 7 deletions

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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="boulder-01">
<mesh>gaia/geo_desert_01.dae</mesh>
</variant>
<variant frequency="1" name="boulder-02">
<mesh>gaia/geo_desert_02.dae</mesh>
</variant>
<variant frequency="1" name="boulder-04">
<mesh>gaia/geo_desert_04.dae</mesh>
</variant>
<variant frequency="1" name="boulder-05">
<mesh>gaia/geo_desert_05.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>gaia/stone_tropic_hi.dds</texture>
</variant>
</group>
</actor>

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@ -10,6 +10,15 @@
<variant frequency="1" name="bush-tropical-a2">
<mesh>gaia/bush_dese_a_2.pmd</mesh>
</variant>
<variant frequency="1" name="bush-tropical-a3">
<mesh>gaia/wrld_plant_bush_dry1.pmd</mesh>
</variant>
<variant frequency="1" name="bush-tropical-a4">
<mesh>gaia/wrld_plant_bush_dry2.pmd</mesh>
</variant>
<variant frequency="1" name="bush-tropical-a5">
<mesh>gaia/wrld_plant_bush_dry3.pmd</mesh>
</variant>
</group>
<group>

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@ -13,14 +13,14 @@
<animation event="0.5" file="infantry/sword/attack/isw_s_def_06.psa" name="melee" speed="150"/>
<animation file="infantry/general/death/inf_01.psa" name="death" speed="200"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<mesh>skeletal/m_pants.dae</mesh>
<props>
<prop actor="props/units/heads/rome_head_veteran.xml" attachpoint="head"/>
<prop actor="props/units/heads/rome_thracian.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/gladus.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/rome_scutum_legionnaire.xml" attachpoint="shield"/>
</props>
<texture>skeletal/rome_su4_imperial_legion.dds</texture>
<texture>temp/ConfederateInfantry-3a_brownie.dds</texture>
</variant>
</group>

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