trying to create a 'whale' object that moves around and must be killed first (probably by warships). Then fishing boats can gather from it. I get an error though when I try to place it in Atlas. Can someone take a look at it for me? <3
This was SVN commit r8518.
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna">
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Whale</GenericName>
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<SpecificName>Humpback Whale</SpecificName>
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<Tooltip>Collect food from this bountiful oceanic resource.</Tooltip>
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>fauna/whale.xml</Actor>
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</VisualActor>
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<Health>
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<DeathType>corpse</DeathType>
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<Max>500</Max>
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<RegenRate>1</RegenRate>
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<Healable>false</Healable>
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<Repairable>false</Repairable>
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</Health>
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<UnitMotion>
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<WalkSpeed>2.0</WalkSpeed>
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<Run>
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<Speed>6.0</Speed>
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</Run>
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</UnitMotion>
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<Footprint>
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<Circle radius="5.0"/>
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<Height>2.5</Height>
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</Footprint>
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<Obstruction>
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<Unit radius="0.1"/>
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</Obstruction>
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<Position>
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<Altitude>-4.0</Altitude>
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<Floating>true</Floating>
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</Position>
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<AnimalAI>
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<RoamDistance>20.0</RoamDistance>
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<FleeDistance>40.0</FleeDistance>
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<RoamTimeMin>10000</RoamTimeMin>
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<RoamTimeMax>30000</RoamTimeMax>
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<FeedTimeMin>1000</FeedTimeMin>
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<FeedTimeMax>2000</FeedTimeMax>
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</AnimalAI>
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<ResourceSupply>
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<KillBeforeGather>true</KillBeforeGather>
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<Amount>2000</Amount>
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<Type>food.fish</Type>
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</ResourceSupply>
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</Entity>
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