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forked from 0ad/0ad

Tweaked a couple maps.

Made outpost last a little longer.

Adjusted war dog cost again.

This was SVN commit r10927.
This commit is contained in:
Michael D. Hafer 2012-01-18 16:00:34 +00:00
parent 8099388bec
commit 73143f48fe
6 changed files with 10 additions and 10 deletions

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@ -2,8 +2,8 @@
<Entity parent="template_structure_civic">
<Armour>
<Hack>5.0</Hack>
<Pierce>10.0</Pierce>
<Crush>10.0</Crush>
<Pierce>5.0</Pierce>
<Crush>5.0</Crush>
</Armour>
<Attack disable=""/>
<BuildRestrictions>
@ -22,7 +22,7 @@
<Height>15.0</Height>
</Footprint>
<Health>
<Max>500</Max>
<Max>800</Max>
</Health>
<Identity>
<GenericName>Outpost</GenericName>

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@ -20,7 +20,7 @@
<BuildTime>10</BuildTime>
<Population>1</Population>
<Resources>
<food>120</food>
<food>110</food>
<wood>0</wood>
</Resources>
</Cost>