Fix crash in ActorViewer.
Fixes 76acc4e146
(and some 2007-2010 commit).
ObjectManager needs the Simulation to be initialised, thus needs to come
after it in the class.
Tested by: langbart
Differential Revision: https://code.wildfiregames.com/D3827
This was SVN commit r25222.
This commit is contained in:
parent
14d24e03f2
commit
7321509d5f
@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2020 Wildfire Games.
|
||||
/* Copyright (C) 2021 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
@ -102,9 +102,9 @@ public:
|
||||
CColladaManager ColladaManager;
|
||||
CMeshManager MeshManager;
|
||||
CSkeletonAnimManager SkeletonAnimManager;
|
||||
CObjectManager ObjectManager;
|
||||
CUnitManager UnitManager;
|
||||
CSimulation2 Simulation2;
|
||||
CObjectManager ObjectManager; // Keep this after Simulation2 - it needs it for initialisation.
|
||||
CLOSTexture LOSTexture;
|
||||
CTerritoryTexture TerritoryTexture;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user