edited some Health for animals. (Elephants needed Health boost)
This was SVN commit r8337.
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@ -5,6 +5,10 @@
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<SpecificName>Elephant</SpecificName>
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<IconCell>4</IconCell>
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</Identity>
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<Health>
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<Max>200</Max>
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<RegenRate>1</RegenRate>
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</Health>
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<ResourceSupply>
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<Amount>500</Amount>
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<Type>food.meat</Type>
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@ -5,6 +5,10 @@
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<SpecificName>African Bush Elephant</SpecificName>
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<IconCell>5</IconCell>
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</Identity>
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<Health>
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<Max>300</Max>
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<RegenRate>1</RegenRate>
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</Health>
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<ResourceSupply>
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<Amount>800</Amount>
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<Type>food.meat</Type>
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@ -2,7 +2,7 @@
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<Entity parent="template_unit_fauna_hunt_aggressive">
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<Identity>
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<Civ>gaia</Civ>
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<SpecificName>Infant African Elephant</SpecificName>
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<SpecificName>African Elephant (Infant)</SpecificName>
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<IconCell>6</IconCell>
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</Identity>
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<ResourceSupply>
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@ -5,6 +5,10 @@
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<SpecificName>North African Elephant</SpecificName>
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<IconCell>7</IconCell>
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</Identity>
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<Health>
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<Max>200</Max>
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<RegenRate>1</RegenRate>
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</Health>
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<ResourceSupply>
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<Amount>500</Amount>
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<Type>food.meat</Type>
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@ -5,6 +5,10 @@
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<SpecificName>Giraffe (Adult)</SpecificName>
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<IconCell>21</IconCell>
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</Identity>
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<Health>
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<Max>150</Max>
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<RegenRate>1</RegenRate>
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</Health>
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<ResourceSupply>
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<Amount>350</Amount>
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<Type>food.meat</Type>
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@ -2,7 +2,7 @@
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<Entity parent="template_unit_fauna_hunt_skittish">
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<Identity>
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<Civ>gaia</Civ>
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<SpecificName>Giraffe (Infant)</SpecificName>
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<SpecificName>Giraffe (Juvenile)</SpecificName>
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<IconCell>21</IconCell>
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</Identity>
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<ResourceSupply>
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