#New fauna lion
This was SVN commit r8165.
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@ -1,18 +1,14 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Mesh">
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<mesh>skeletal/lion.pmd</mesh>
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<mesh>skeletal/animal_lion.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="texture">
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<texture>skeletal/animal_lion.dds</texture>
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<texture>skeletal/animal_lion.png</texture>
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</variant>
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</group>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/skeletal/animal_lion.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/skeletal/animal_lion.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/skeletal/lion.pmd
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/skeletal/lion.pmd
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/skeletal/animal_lion.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/skeletal/animal_lion.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/skeletal/animal_lion.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/animal_lion.png
(Stored with Git LFS)
Normal file
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