Fix Atlas in the nightly build
The Windows autobuilder contains two built versions of wxWidgets. One corresponds to the oldest supported version of the library, and is used for CI. However, the nightly build should use a recent version of the library, compiled with the same toolset as the main game. This commit adapts the nightly-build pipeline to use the rebuilt recent copy of wxWidgets.
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@ -63,8 +63,8 @@ pipeline {
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stage ("Pre-build") {
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steps {
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bat "cd libraries && get-windows-libs.bat"
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bat "(robocopy C:\\wxwidgets3.0.4\\lib libraries\\win32\\wxwidgets\\lib /MIR /NDL /NJH /NJS /NP /NS /NC) ^& IF %ERRORLEVEL% LEQ 1 exit 0"
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bat "(robocopy C:\\wxwidgets3.0.4\\include libraries\\win32\\wxwidgets\\include /MIR /NDL /NJH /NJS /NP /NS /NC) ^& IF %ERRORLEVEL% LEQ 1 exit 0"
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bat "(robocopy C:\\wxwidgets3.2.5\\lib libraries\\win32\\wxwidgets\\lib /MIR /NDL /NJH /NJS /NP /NS /NC) ^& IF %ERRORLEVEL% LEQ 1 exit 0"
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bat "(robocopy C:\\wxwidgets3.2.5\\include libraries\\win32\\wxwidgets\\include /MIR /NDL /NJH /NJS /NP /NS /NC) ^& IF %ERRORLEVEL% LEQ 1 exit 0"
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bat "cd build\\workspaces && update-workspaces.bat --atlas --without-pch --without-tests"
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}
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}
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