Misc. art stuff.
This was SVN commit r8552.
This commit is contained in:
parent
85fc7cae52
commit
9c53fda749
@ -1,15 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_well_a.pmd</mesh>
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<props>
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<prop actor="props/temp/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_a_1.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/wrld_well_a.pmd</mesh>
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<props>
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<prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_a_1.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,15 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_well_b.pmd</mesh>
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<props>
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<prop actor="props/temp/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_b_1.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/wrld_well_b.pmd</mesh>
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<props>
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<prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_b_1.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,15 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_well_b.pmd</mesh>
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<props>
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<prop actor="props/temp/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_b_2.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/wrld_well_b.pmd</mesh>
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<props>
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<prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_b_2.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,15 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_well_b.pmd</mesh>
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<props>
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<prop actor="props/temp/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_b_3.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/wrld_well_b.pmd</mesh>
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<props>
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<prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
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</props>
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<texture>props/wrld_well_b_3.dds</texture>
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</variant>
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</group>
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</actor>
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BIN
binaries/data/mods/public/art/textures/skins/props/basket_rome_1.dds
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/props/basket_rome_1.dds
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/vase_hele_1.dds
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/props/vase_hele_1.dds
(Stored with Git LFS)
Binary file not shown.
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