This was SVN commit r12751.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Sandstone Block Pile A">
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<mesh>props/wrld_block_1_pile_a.dae</mesh>
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</variant>
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<variant frequency="1" name="Sandstone Block Pile B">
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<mesh>props/wrld_block_1_pile_b.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="Texture">
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<textures>
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<texture file="props/wrld_block_sandstone.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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</actor>
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@ -5,5 +5,6 @@
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<texture name="normTex" file="types/desert_city_tile_pers_norm.png"/>
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<texture name="specTex" file="types/desert_city_tile_pers_spec.png"/>
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</textures>
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<props angle="-45.0" size="48.0"/>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/desert_city_tile_pers_dirt.png"/>
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<texture name="normTex" file="types/desert_city_tile_pers_norm.png"/>
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<texture name="specTex" file="types/desert_city_tile_pers_spec.png"/>
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</textures>
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<props angle="0.0" size="64.0"/>
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<material>terrain_base.xml</material>
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<props angle="-45.0" size="48.0"/>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@ -1 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?> <terrain> <textures> <texture name="baseTex" file="types/desert_farmland.png"/> </textures> <material>terrain_base.xml</material> </terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/desert_farmland.png"/>
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<texture name="normTex" file="types/desert_farmland_norm.png"/>
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<texture name="specTex" file="types/desert_farmland_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@ -1 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?> <terrain> <textures> <texture name="baseTex" file="types/desert_lakebed_dry_b.png"/> </textures> <material>terrain_base.xml</material> </terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/desert_lakebed_dry_b.png"/>
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<texture name="normTex" file="types/desert_lakebed_dry_b_norm.png"/>
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<texture name="specTex" file="types/desert_lakebed_dry_b_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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binaries/data/mods/public/art/textures/skins/props/wrld_block_sandstone.dds
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binaries/data/mods/public/art/textures/skins/props/wrld_block_sandstone.dds
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binaries/data/mods/public/art/textures/terrain/types/desert_city_tile_pers_spec.png
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binaries/data/mods/public/art/textures/terrain/types/desert_farmland.png
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binaries/data/mods/public/art/textures/terrain/types/desert_farmland_norm.png
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binaries/data/mods/public/art/textures/terrain/types/desert_farmland_spec.png
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binaries/data/mods/public/art/textures/terrain/types/desert_lakebed_dry_b_norm.png
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binaries/data/mods/public/art/textures/terrain/types/desert_lakebed_dry_b_spec.png
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binaries/data/mods/public/art/textures/ui/session/icons/mappreview/acropolis_5.png
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binaries/data/mods/public/maps/scenarios/Acropolis 05.pmp
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binaries/data/mods/public/maps/scenarios/Acropolis 05.xml
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binaries/data/mods/public/maps/scenarios/Mauryan Sandbox.xml
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binaries/data/mods/public/maps/scenarios/Median Oasis 04.pmp
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binaries/data/mods/public/maps/scenarios/Median Oasis 04.xml
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binaries/data/mods/public/maps/scenarios/Median Oasis 04.xml
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