Explicitly include public's mod.json in Windows packages.
Also clean up some unused options in the dist script. This was SVN commit r16939.
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source/tools/dist/0ad.nsi
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1
source/tools/dist/0ad.nsi
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@ -85,6 +85,7 @@ Section "!Game and data files" GameSection
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SetOutPath "$INSTDIR\binaries\data\mods\public"
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File "${CHECKOUTPATH}\binaries\data\mods\public\public.zip"
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File "${CHECKOUTPATH}\binaries\data\mods\public\mod.json"
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SetOutPath "$INSTDIR\binaries\data\mods\mod"
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File "${CHECKOUTPATH}\binaries\data\mods\mod\mod.zip"
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6
source/tools/dist/build.sh
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6
source/tools/dist/build.sh
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@ -12,8 +12,6 @@ SVNREV=`svnversion -n ${SVNWC}`
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PREFIX=0ad-0.0.XXX-alpha
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XZOPTS="-9 -e"
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BZ2OPTS="-9"
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GZIPOPTS="-9"
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GZIP7ZOPTS="-mx=9"
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# Export files with appropriate line-endings
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@ -59,7 +57,7 @@ xz -kv ${XZOPTS} $PREFIX-unix-data.tar
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makensis -nocd -dcheckoutpath=export-win32 -drevision=${SVNREV} -dprefix=${PREFIX} export-win32/source/tools/dist/0ad.nsi
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# Fix permissions
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chmod -f 644 ${PREFIX}-{unix-{build,data}.tar.{xz,bz2,gz},win32.exe}
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chmod -f 644 ${PREFIX}-{unix-{build,data}.tar.{xz,gz},win32.exe}
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# Print digests for copying into wiki page
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sha1sum ${PREFIX}-{unix-{build,data}.tar.{xz,bz2,gz},win32.exe}
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sha1sum ${PREFIX}-{unix-{build,data}.tar.{xz,gz},win32.exe}
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