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/* Copyright (C) 2011 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "NewDialog.h"
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#include "AtlasScript/ScriptInterface.h"
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#include "General/Datafile.h"
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enum {
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ID_CH_SIZE = wxID_HIGHEST+1,
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ID_SP_HEIGHT
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};
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IMPLEMENT_CLASS(NewDialog, wxDialog)
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BEGIN_EVENT_TABLE(NewDialog, wxDialog)
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EVT_CHOICE(ID_CH_SIZE, NewDialog::OnSizeChange)
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EVT_SPINCTRL(ID_SP_HEIGHT, NewDialog::OnHeightChange)
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END_EVENT_TABLE()
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NewDialog::NewDialog(wxWindow* parent, const wxString& title, const wxSize& size, ScenarioEditor& scenarioEditor)
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: wxDialog(parent, -1, title, wxDefaultPosition, size,
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wxCAPTION | wxRESIZE_BORDER | wxSYSTEM_MENU | wxCLOSE_BOX)
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{
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wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
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SetSizer(mainSizer);
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m_SelectedSize = 0;
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m_BaseHeight = 0;
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m_Panel = new wxPanel(this);
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mainSizer->Add(m_Panel, wxSizerFlags().Expand().Border(wxLEFT|wxRIGHT, 5));
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// Get available map sizes
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AtObj sizes(Datafile::ReadList("mapsizes"));
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for (AtIter s = sizes["size"]; s.defined(); ++s)
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{
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if (s["@name"].defined() && s["@patches"].defined())
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{
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m_SizeArray.Add(wxString(s["@name"]));
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size_t patch;
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std::wstringstream stream;
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stream << (std::wstring)s["@patches"];
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stream >> patch;
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m_PatchesArray.push_back(patch);
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}
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}
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// Map size
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wxBoxSizer* mapSizeSizer = new wxBoxSizer(wxHORIZONTAL);
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mainSizer->Add(mapSizeSizer, wxSizerFlags().Expand().Align(wxALIGN_TOP|wxALIGN_RIGHT).Border(wxALL, 5));
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mapSizeSizer->Add(new wxStaticText(this, wxID_ANY, _("Choose map size")), wxSizerFlags().Border(wxRIGHT, 25));
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wxChoice* sizeCtrl = new wxChoice(this, ID_CH_SIZE, wxDefaultPosition, wxDefaultSize, m_SizeArray);
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sizeCtrl->SetSelection(m_SelectedSize);
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mapSizeSizer->Add(sizeCtrl, wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
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// Base height
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wxBoxSizer* baseHeightSizer = new wxBoxSizer(wxHORIZONTAL);
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mainSizer->Add(baseHeightSizer, wxSizerFlags().Expand().Align(wxALIGN_TOP|wxALIGN_RIGHT).Border(wxALL, 5));
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baseHeightSizer->Add(new wxStaticText(this, wxID_ANY, _("Choose base height")), wxSizerFlags().Border(wxRIGHT, 25));
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wxSpinCtrl* heightCtrl = new wxSpinCtrl(this, ID_SP_HEIGHT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxSP_ARROW_KEYS, 0, 65535);
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baseHeightSizer->Add(heightCtrl, wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
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// Map base terrain
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wxBoxSizer* mapTerrainSizer = new wxBoxSizer(wxVERTICAL);
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mainSizer->Add(mapTerrainSizer, wxSizerFlags().Proportion(1).Expand().Border(wxALL, 5));
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mapTerrainSizer->Add(new wxStaticText(this, wxID_ANY, _("Choose map terrain")), wxSizerFlags().Border(wxRIGHT, 25));
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wxPanel* terrainPanel = scenarioEditor.GetScriptInterface().LoadScriptAsPanel(_T("terrainpreview"), this);
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mapTerrainSizer->Add(terrainPanel, wxSizerFlags().Proportion(1).Expand().Align(wxALIGN_BOTTOM|wxALIGN_RIGHT).Border(wxALL, 5));
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// OK/Cancel buttons
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wxBoxSizer* buttonSizer = new wxBoxSizer(wxHORIZONTAL);
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mainSizer->Add(buttonSizer, wxSizerFlags().Expand().Align(wxALIGN_RIGHT).Border(wxALL, 5));
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buttonSizer->Add(new wxButton(this, wxID_OK, _("OK")), wxSizerFlags().Border(wxRIGHT, 25));
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buttonSizer->Add(new wxButton(this, wxID_CANCEL, _("Cancel")), wxSizerFlags().Border(wxRIGHT, 5));
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}
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void NewDialog::OnSizeChange(wxCommandEvent& event)
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{
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m_SelectedSize = (size_t)event.GetSelection();
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}
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void NewDialog::OnHeightChange(wxSpinEvent& event)
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{
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m_BaseHeight = (size_t)event.GetSelection();
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}
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size_t NewDialog::GetSelectedSize()
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{
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return m_PatchesArray[m_SelectedSize];
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}
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size_t NewDialog::GetBaseHeight()
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{
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return m_BaseHeight;
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}
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@ -0,0 +1,52 @@
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/* Copyright (C) 2011 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_NEWDIALOG
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#define INCLUDED_NEWDIALOG
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#include "ScenarioEditor/ScenarioEditor.h"
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#include "wx/dialog.h"
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class NewDialog : public wxDialog
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{
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DECLARE_CLASS(NewDialog)
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DECLARE_EVENT_TABLE()
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public:
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NewDialog(wxWindow* parent, const wxString& title, const wxSize& size, ScenarioEditor& scenarioEditor);
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virtual ~NewDialog() {}
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size_t GetSelectedSize();
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size_t GetBaseHeight();
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protected:
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wxPanel* m_Panel;
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private:
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void OnSizeChange(wxCommandEvent& event);
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void OnHeightChange(wxSpinEvent& event);
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size_t m_SelectedSize;
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size_t m_BaseHeight;
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wxArrayString m_SizeArray;
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std::vector<size_t> m_PatchesArray;
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};
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#endif // INCLUDED_NEWDIALOG
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