Added a new StoneMine for Temperate terrains and new terrain decals.
This was SVN commit r12376.
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@ -63,16 +63,16 @@ renderpath = default
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;;;;; EXPERIMENTAL ;;;;;
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; Prefer GLSL shaders over ARB shaders (not recommended). REQUIRES gentangents=true.
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preferglsl = false
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preferglsl = true
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; Generate tangents for normal and parallax mapping. REQUIRES preferglsl=true. Incompatible with gpuskinning.
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gentangents = false
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gentangents = true
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; Use smooth LOS interpolation; REQUIRES preferglsl=true.
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smoothlos = false
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smoothlos = true
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; Quality level of shader effects (set to 10 to display effects)
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materialmgr.quality = 0.0
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materialmgr.quality = 10.0
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; Maximum distance to display parallax effect. Set to 0 to disable parallax.
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materialmgr.PARALLAX_DIST.max = 150
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@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant name="decal_stone_medit_b">
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<decal width="24" depth="24" angle="0" offsetx="0" offsetz="0"/>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="decal_01">
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<textures>
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<texture file="gaia/decal_stone_medit_03.png" name="baseTex"/>
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<texture file="gaia/decal_stone_medit_03_spec.png" name="specTex"/>
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<texture file="gaia/decal_stone_medit_03_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="decal_02">
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<textures>
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<texture file="gaia/decal_stone_medit_04.png" name="baseTex"/>
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<texture file="gaia/decal_stone_medit_04_spec.png" name="specTex"/>
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<texture file="gaia/decal_stone_medit_04_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm_test.xml</material>
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</actor>
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@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="a">
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<mesh>gaia/geo_rock_set_01_temperate_stonemine.dae</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<textures>
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<texture file="gaia/stonequarry_temperate.png" name="baseTex"/>
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<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
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<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
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<texture file="gaia/stonequarry_temperate_rock01_ao.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="decal">
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<props>
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<prop actor="geology/decal_stone_medit_b.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>rock_bump_spec_ao_test.xml</material>
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</actor>
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<shader effect="terrain_base"/>
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<define name="USE_NORMAL_MAP" value="1"/>
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<define name="USE_SPECULAR_MAP" value="1"/>
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<uniform name="effectSettings" value="2.5 15.0 0.0 0.0"/>
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</material>
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BIN
binaries/data/mods/public/art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_03.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_03.png
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_03_norm.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_03_norm.png
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_03_spec.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_03_spec.png
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_04.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_04.png
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_04_norm.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_04_norm.png
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_04_spec.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/decal_stone_medit_04_spec.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/stonequarry_temperate_norm.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/stonequarry_temperate_norm.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/stonequarry_temperate_rock01_ao.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/stonequarry_temperate_rock01_ao.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/stonequarry_temperate_spec.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/stonequarry_temperate_spec.png
(Stored with Git LFS)
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