1
0
forked from 0ad/0ad

Adjusted gather speeds

Rocks have more resources (500 -> 1000)

This was SVN commit r7830.
This commit is contained in:
WhiteTreePaladin 2010-08-01 00:06:40 +00:00
parent be59106400
commit cad0baed3c
3 changed files with 10 additions and 10 deletions

View File

@ -11,7 +11,7 @@
</Minimap>
<Selectable/>
<ResourceSupply>
<Amount>500</Amount>
<Amount>1000</Amount>
<Type>stone.rock</Type>
</ResourceSupply>
</Entity>

View File

@ -30,12 +30,12 @@
<Rates>
<food.fish>.8</food.fish>
<food.fruit>1</food.fruit>
<food.grain>1</food.grain>
<food.meat>8</food.meat>
<metal.ore>3</metal.ore>
<food.grain>.8</food.grain>
<food.meat>6</food.meat>
<wood.tree>1.5</wood.tree>
<stone.rock>1.5</stone.rock>
<metal.ore>1.5</metal.ore>
<metal.treasure>10000</metal.treasure>
<stone.rock>3</stone.rock>
<wood.tree>2</wood.tree>
</Rates>
</ResourceGatherer>
<Health>

View File

@ -18,13 +18,13 @@
<BaseSpeed>1.0</BaseSpeed>
<Rates>
<food.fish>.8</food.fish>
<food.fruit>2</food.fruit>
<food.fruit>1.5</food.fruit>
<food.grain>1</food.grain>
<food.meat>6</food.meat>
<metal.ore>1</metal.ore>
<metal.treasure>10000</metal.treasure>
<wood.tree>1.5</wood.tree>
<stone.rock>1</stone.rock>
<wood.tree>2</wood.tree>
<metal.ore>1</metal.ore>
<metal.treasure>10000</metal.treasure>
</Rates>
</ResourceGatherer>
<Health>