This was SVN commit r9842.
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@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="canopy-forest-a">
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<mesh>gaia/tree_oak_top_a.pmd</mesh>
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@ -23,9 +21,8 @@
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<mesh>gaia/tree_oak_large_top_c.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="10" name="leaf-texture-green">
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<variant frequency="15" name="leaf-texture-green">
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<texture>gaia/tree_euro_beech_a.dds</texture>
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</variant>
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<variant frequency="1" name="leaf-texture-golden">
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@ -35,7 +32,5 @@
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<texture>gaia/tree_euro_beech_c.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/maps/scenarios/Gallic Fields.pmp
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Gallic Fields.pmp
(Stored with Git LFS)
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BIN
binaries/data/mods/public/maps/scenarios/Gallic Fields.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Gallic Fields.xml
(Stored with Git LFS)
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