Updated actor viewer animation names to match changes in actor files (animations for renamed resources)
This was SVN commit r7794.
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@ -244,9 +244,9 @@ function init(window, bottomWindow)
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actorViewer.controls.push(animationBoxBox);
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var animationBox = new wxStaticBoxSizer(animationBoxBox, wxOrientation.VERTICAL);
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var animationSelector = new wxChoice(bottomWindow, -1, wxDefaultPosition, wxDefaultSize,
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[ "build", "death",
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"gather_fruit", "gather_grain", "gather_meat", "gather_metal", "gather_stone", "gather_wood",
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"idle", "melee", "run", "walk" ] // TODO: this list should come from the actor
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[ "idle", "walk", "run", "melee", "death", "build",
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"gather_fruit", "gather_grain", "gather_meat",
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"gather_tree", "gather_rock", "gather_ore", "gather_treasure" ] // TODO: this list should come from the actor
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);
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animationSelector.stringSelection = "idle";
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actorViewer.controls.push(animationSelector);
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