1
0
forked from 0ad/0ad

Attack1 and Attack2 => Attack

This was SVN commit r2332.
This commit is contained in:
Wijitmaker 2005-05-22 11:24:33 +00:00
parent 26b1cf5556
commit e0045b2d53
101 changed files with 2619 additions and 2619 deletions

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@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_pants_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_pants_b.pmd</mesh>
<props>

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@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tights.pmd</mesh>
<props>

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@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_fem.xml"> </Prop>

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@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400" event="0.10"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400" event="0.10"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400" event="0.10"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/dude.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/dude.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/dude.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/dude.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/dude.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_dress_a.pmd</mesh>
<props>

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@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/hele_sign_fem.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/dude.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/hele_sign_su1.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/hele_sign_su2.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/hele_sign_trd.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/iber_sign_fem.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/iber_sign_su1.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/iber_sign_su2.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/iber_sign_trd.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/kart_sign_fem.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/kart_sign_su1.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/kart_sign_su2.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/kart_sign_trd.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/pers_sign_fem.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/pers_sign_su1.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/pers_sign_su2.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/pers_sign_trd.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="0"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="PropHead" model="props/head/dude_head.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack1" speed="300"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/rome_sign_fem.xml"> </Prop>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="200"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="200"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="200"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="200"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,7 +13,7 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -13,8 +13,8 @@
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="400"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/rome_sign_su1.xml"> </Prop>

View File

@ -19,7 +19,7 @@
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="100"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="props/temp/rome_sign_su2.xml"> </Prop>

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