This was SVN commit r4609.
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e4acd21890
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@ -4,7 +4,7 @@
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="1" name="Base">
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<animations>
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<animation file="biped/inf_spear_shield_atk_a.psa" name="Idle" speed="200"/>
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<animation file="biped/inf_spear_shield_atk_b.psa" name="Idle" speed="200"/>
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@ -23,12 +23,20 @@
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<prop actor="props/units/shields/rome_scutum_su.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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</props>
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<texture>skeletal/rome_isp_e.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant frequency="2" name="armor-texture-1">
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<texture>skeletal/rome_isp_e.dds</texture>
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</variant>
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<variant frequency="3" name="armor-texture-2">
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<texture>skeletal/rome_isp_e_2.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Idle"/>
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<variant name="Melee">
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<props>
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<prop attachpoint="l_hand"/>
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BIN
binaries/data/mods/official/art/textures/skins/skeletal/rome_isp_e_2.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/skeletal/rome_isp_e_2.dds
(Stored with Git LFS)
Normal file
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