This was SVN commit r6892.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/kart_tri.dae</mesh>
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<!--<props>
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<prop actor="props/structures/persians/trireme_oars.xml" attachpoint="root"/>
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<prop actor="props/structures/persians/trireme_mast.xml" attachpoint="root"/>
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</props>-->
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<texture>structural/plac_kart.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/internal/art/meshes/structural/kart_tri.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/internal/art/meshes/structural/kart_tri.dae
(Stored with Git LFS)
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