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forked from 0ad/0ad

[maps] Improve forests on savanna and nubia biomes

Accepted by: @wowgetoffyourcellphone
Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4562
This was SVN commit r26729.
This commit is contained in:
Stan 2022-03-28 22:41:05 +00:00
parent 5836637dde
commit ff7c5c7601
4 changed files with 20 additions and 33 deletions

View File

@ -8,33 +8,19 @@ function setupBiome_nubia()
"gaia/fauna_gazelle"
]);
[g_Gaia.tree1, g_Gaia.tree2] = pickRandom([
[
"gaia/tree/acacia",
"gaia/tree/acacia"
],
[
"gaia/tree/date_palm",
"gaia/tree/baobab"
],
[
"gaia/tree/date_palm",
"gaia/tree/palm_doum"
]
g_Gaia.tree3 = pickRandom([
"gaia/tree/baobab_4_dead",
"gaia/tree/baobab_3_mature"
]);
[g_Gaia.tree4, g_Gaia.tree5] = pickRandom([
[
"gaia/tree/date_palm_dead",
"gaia/tree/date_palm"
"gaia/tree/date_palm",
"gaia/tree/bush_tropic"
],
[
"gaia/tree/baobab",
"gaia/tree/acacia"
],
[
"gaia/tree/acacia",
"gaia/tree/acacia"
"gaia/tree/bush_tropic",
"gaia/tree/palm_doum"
]
]);
}

View File

@ -61,7 +61,8 @@
"water": "nubia_sand_02_wet"
},
"Gaia": {
"tree3": "gaia/tree/baobab_4_dead",
"tree1": "gaia/tree/acacia",
"tree2": "gaia/tree/bush_tropic",
"fruitBush": "gaia/fruit/date",
"startingAnimal": "gaia/fauna_chicken",
"fish": "gaia/fish/generic",
@ -86,7 +87,7 @@
"trees": {
"min": 500,
"max": 1000,
"forestProbability": 0.25
"forestProbability": 0
}
}
}

View File

@ -4,6 +4,6 @@ function setupBiome_savanna()
"gaia/fauna_wildebeest",
"gaia/fauna_zebra",
"gaia/fauna_giraffe",
"gaia/fauna_elephant_african_bush"
"gaia/fauna_gazelle"
]);
}

View File

@ -56,15 +56,15 @@
"water": "india_sand_01"
},
"Gaia": {
"tree1": "gaia/tree/acacia",
"tree2": "gaia/tree/baobab",
"tree3": "gaia/tree/bush_temperate",
"tree4": "gaia/tree/baobab_3_mature",
"tree5": "gaia/tree/baobab",
"tree1": "gaia/tree/baobab",
"tree2": "gaia/tree/acacia",
"tree3": "gaia/tree/acacia",
"tree4": "gaia/tree/bush_tropic",
"tree5": "gaia/tree/bush_temperate",
"fruitBush": "gaia/fruit/berry_01",
"startingAnimal": "gaia/fauna_chicken",
"fish": "gaia/fish/generic",
"secondaryHuntableAnimal": "gaia/fauna_gazelle",
"secondaryHuntableAnimal": "gaia/fauna_elephant_african_bush",
"stoneLarge": "gaia/rock/desert_large",
"stoneSmall": "gaia/rock/temperate_small",
"metalLarge": "gaia/ore/sahara_01",
@ -83,9 +83,9 @@
},
"ResourceCounts": {
"trees": {
"min": 1000,
"max": 4500,
"forestProbability": 0.25
"min": 500,
"max": 1500,
"forestProbability": 0
}
}
}